Tips for Designers: Tools for Freelance Artists
Get really creative with these 10 design tools
我们正在寻找一位经验丰富的 3D 动态设计师加入我们的团队。理想的候选人应具有强大的 3D 设计背景,并能够创建动态逼真的动画。主要职责包括为各种项目创建 3D 模型、渲染和动画。设计师必须精通 Maya、3DS Max 或 Blender 等软件。对细节的关注和独立工作的能力对这个角色至关重要。 所需技能: - 3D 建模 - 动画 - 渲染 - Adobe after effects、Cinema4D 或 Blender 这是一个中型项目,预计持续 1 到 2 个月。
本团队长期承接外包兼职项目,诚邀洽谈合作,给你一个满意的解决方案, 业务范围: 1,App开发:Android,iOS,Flutter,Reactive Native,uni-app,移动端H5,混合开发,跨平台开发; 2,微信平台:小程序,公众号,服务号,企业微信; 3,阿里平台:钉钉开发,支付宝小程序,支付宝生活号; 4,前端开发:企业官网,Node.js,Vue.js,Html5,CSS,JavaScript; 5,其他开发:爬虫,物联网IoT(Lora,NB-IoT,蓝牙),嵌入式开发,大数据,云计算,微服务,项目集成; 6,数据库:Oracle,MySQL,MongoDB,Redis,InfluxDB; 7,UI设计:Sketch,PS,Ai,3D建模(3d Max,Maya),墨刀,Axure,Mockplus,蓝湖; 8,开发语言:Java,Kotin,Objective-C,Swift,Dart,Golang,Python,PHP,C,C++,.NET; 9,服务器运维:Linux,Windows,Docker,Jenkins,Nginx,集群,分布式;
1,能熟悉使用maya软件, 2,准确理解、把握和故事节奏,有一定的镜头感和构图审美, 3,有动画,分镜等工作经验者优先, 4,有绘画、平面设计、摄影等经验的优先考虑, 5,有团队合作精神。
Interior Designs (Room Modeling, Living Room Exterior Designs (Home Modeling, Text Animation Character Modeling, Face Modeling, Animation 2D WORKS (Photoshop & Illustrated
Interior Designs (Room Modeling, Living Room Exterior Designs (Home Modeling, Text Animation Character Modeling, Face Modeling, Animation 2D WORKS (Photoshop & Illustrated
Interior Designs (Room Modeling, Living Room Exterior Designs (Home Modeling, Text Animation Character Modeling, Face Modeling, Animation 2D WORKS (Photoshop & Illustrated
...have what it takes, please translate the following passage and send the translation to me. 1 教学目的:使业务人员熟悉建筑漫游动画和虚拟漫游的制作流程、制作周期、制作报价以及相关业务范围。 2 建筑动画简介: 建筑动画又称房地产动画,是根据建筑设计图纸在专业的计算机上制作出虚拟的建筑环境, 有地理位置、建筑物外观、建筑物内部装修、园林景观、配套设施、人物、动物、自然现象如风、雨、雷鸣、日出日落、阴晴月缺等等都是动态地存在于建筑环境中,可以以任意角度浏览。房地产动画应用最广的是房地产开发商对房产项目的广告宣传、工程投标、建设项目审批、环境介绍、古建筑保护、古建筑复原等。房地产动画片的优势是能在房产开发前进行全方位宣传。 建筑动画使用的软件: CAD、3DS MAX、MAYA、Photoshop、After Effects、Premiere、Fusion等 建筑动画服务流程: Thanks.
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制作次时代实时的3D游戏引擎中使用的3D物体、场景的模型和贴图。 资历: 游戏行业从业5年 专科以上学历(艺术类相关专业)或艺术类相关院校毕业(包括建筑设计,工业设计,纺织/时装设计等)。 精通2D设计、绘画、制图等。 熟练掌握以下至少一种3D软件 (3D Studio Max, Maya, Softimage等)。 深入了解游戏,并且热衷于游戏制作。
Hi there UE5 and Blender/Maya etc experts, we need a full-quality Epic Games' Metahuman (hyperrealistic, from their catalogue) converted to a single, clean glTF file that we can drop straight into a web-based A2F (audio-to-face) pipeline. Please start from the original UE5 asset, then handle the export in Blender/Maya/your choice, there you need to make sure both hyper-realistic look and working Blendshapes are kept!, so the file arrives with every nuance (as per tech possibility) of the original UE5 character intact. Facial precision is critical: the core set of blendshapes / morph targets / shapekeys must survive the trip. When we drive lipsync on the site we want the same subtle micro-expressions we see inside Unreal. Visual fidelity matters just as much. Skin, ey...
...promotion. Scope and expectations • Model, rig and animate one main character (or adapt an existing rig if that speeds things up). • Drive the performance with key-frame artistry or motion-capture cleanup—whichever produces the most natural result. • Light, shade and render in a production-ready engine or offline renderer that suits a photoreal finish (e.g., Unreal Engine, Blender Cycles, Maya + Arnold). • Composite subtle effects so the piece feels ready to drop straight into the final edit. Deliverables 1. Final video file in 1080 p (4 K preferred if your pipeline supports it). 2. Editable project files, textures, and baked caches so I can archive or tweak the spot later. 3. A version with alpha or over a clean background if the charact...
Estoy buscando un artista 3D profesional con experiencia en m...Posibilidad de añadir efectos sutiles (polvo, movimiento de ropa, impacto de golpes). Entrega: Video final en 1080p o superior (MP4). Archivos fuente 3D (opcional, si se requiere para revisión o modificaciones futuras). Habilidades necesarias: Modelado 3D humano ultra realista Texturizado y shaders realistas Rigging avanzado Animación de artes marciales (Taekwondo) Experiencia con Blender, Maya, 3ds Max o software similar Conocimientos de motion capture (opcional, pero una ventaja) Adjuntos: Fotos e imágenes de referencia de la modelo. Objetivo final: Obtener un video ultra realista de 5 minutos donde la modelo aparezca practicando Taekwondo de manera natural y profesional, listo...
...(blink, smile, happy, surprised) Clean, premium motion suitable for a website hero section Assets & References All 3D assets will be provided (mascot, environments, fan) A clear script and visual references will be shared No character modeling required Facial expressions to be done via basic rigged expressions (not image swaps) Deliverables Final rendered video (MP4) All source files (Blender / Maya / C4D or equivalent) Project files should be clean and reusable Technical Expectations Smooth camera and character motion Simple transitions (no heavy VFX) Website-friendly output (clean loop / hero-ready) Efficient, low-budget–friendly execution Timeline Short timeline (to be discussed) One main animation with minor revision rounds Ideal Candidate Experience with 3D charact...
...performer into the world. Match lighting, color, and depth so the performer feels truly inside the scene. Animate camera movement and environmental motion (wind, dust, clouds, light). Create subtle VFX moments (floating sand, world motion, levitation, UFO interaction). Ideal Skills: Strong experience in VFX compositing + 3D environment work. Proficiency in tools such as Blender, Unreal Engine, Maya, Cinema 4D, and compositing in After Effects, Nuke, or Fusion. Ability to create realistic cinematic lighting and mood. Portfolio showing environment creation and green screen integration. Experience with music videos, film, or narrative visuals is a big plus. Project Style: Realistic, cinematic sci-fi (not cartoony). Emotional, minimal, atmospheric. Focus on performance + world inte...
...motion graphics, voice-over, or on-screen text you add should support that educational goal. Please include in your proposal: • A quick outline of your creative concept • Examples of previous 3-D animation work, especially product explainers • A clear production timeline with milestones for storyboard, draft render, and final delivery • What software or pipeline you plan to use (e.g., Blender, Maya, Cinema 4D, After Effects) Final deliverables: • Full-resolution 3-D animation in MP4 (H.264) • Separate audio track(s) if voice-over or music are used • Source project files so we can make future edits if needed I’ll be available for rapid feedback at each stage to keep the project moving smoothly. Let’s create an animation...
...computational, not neon or psychedelic. Motion should be slow, controlled, and deliberate. No elastic easing, no wobble, no particle effects. The fluid must feel intelligent and engineered rather than chaotic. I already have texture maps and surface references prepared and would like those applied precisely so the final result stays fully on brand. Software You may work in Blender, Cinema 4D, Maya, Houdini, or another professional 3D package, as long as the final outputs meet the requirements below. Deliverables A high-resolution, loop-ready video suitable for website hero sections and presentations. A lightweight version for social media, either as a short MP4 or GIF. All project and source files so I can make minor tweaks later if needed. Timeline This animation will be...
...result stays realistic. Acceptance criteria • Final video: 1920×1080 MP4 (or higher if your pipeline is 4K-ready) • Stills: high-resolution PNG or JPEG suitable for web and print • Consistent lighting, textures, and reflections that match real-world materials • All source files (scene, textures, project file) handed over at sign-off If you normally work in Blender, Cinema 4D, 3ds Max, Maya, or Unreal Engine, let me know—any of those pipelines fit my workflow. Turnaround is flexible within reason, but I do need the first storyboard or grey-box animatic soon so we can lock timing before you move to final shading and lighting. Show me a link to at least one previous product animation that feels genuinely real in its materials and motion, ...
...series. For the remaining roles you’re free to design brand-new, culturally resonant characters that fit the rhyme’s story. I’ll supply the lyrics, audio track, and reference sketches for my existing cast, then give clear notes on mood and pacing for each rhyme. You’d be handling the pipeline end-to-end—modeling, rigging, animation, lighting, and final render—so comfort with tools like Blender, Maya, or 3ds Max (plus After Effects or Premiere for the final cut) is essential. Lip-sync to the Tamil vocals, basic sound effects, and a simple two-line subtitle burn-in round out the polish I’m after. Deliverables per episode • Storyboard & character sheet for approval • Fully animated 3D video (1920 × 1080, MP4, 30...
...composition built from original, custom 3D shapes that will serve as the hero artwork on a website. Because this piece will live online, I care as much about lightweight, responsive files as I do about visual impact: smooth gradients, subtle lighting, a sense of depth, and a color palette that feels contemporary without overpowering the page. You’re free to model in Blender, Cinema 4D, Houdini, Maya—whatever you’re most comfortable with—so long as the final renders are crisp at 2400 px wide and can be optimized for web display. Please deliver the finished static image in both PNG and WebP, along with the native 3D scene (textures included) so I can explore future motion or interactive uses. Key deliverables • Hero image, 2400 px wide, in PNG + WebP ...
Hello, I have five 3D character rigs that were origannly made in Blender, but Animation need to be done in Maya, so those rigs are working fine in Maya if we move bones, But controllers are not there, So curved need to be parented to respective bones, Additionally, facial rig is not available, Basic open and close mouth, Up and down eyebrow movement required. I’m looking for an experienced 3D Rigger who can: Add full animation controllers to the existing bone structure Add facial controls, including: Mouth open / close Eyebrow up / down Facial rigging preferably via controllers; if certain expressions are not possible via controllers, blend shapes / texturing-based solution is acceptable This is for animation work, so the rig must be clean, stable, and easy to a...
...what matters is that edge flow makes sense for bending limbs and an expressive face. Speaking of the face, I want cartoon-like exaggerations baked in so I can dial up happy, shocked, or grumpy looks whenever inspiration strikes. Everything needs to stay inside Blender—from sculpt clean-up through final topology—so I can jump back in and tweak poses on my own. If you normally rely on ZBrush or Maya that’s fine for your internal workflow, but please hand back a tidy .blend file with all modifiers applied or properly organized. Deliverables • Corrected anatomy and added mouth geometry in Blender • Retopologized mesh (low-to-mid poly) with clean edge loops for posing • Facial topology that supports broad, cartoon-style expressions •...
...(based on real dimensions) Key Deliverables 3D slider model (sole + strap as separate parts) Multiple strap design variations Proper UV mapping for: Strap image uploads Colour changes Clean topology optimised for web (low–medium poly) Export formats suitable for web & app use (GLB / GLTF / FBX) Skills Required Experience in 3D footwear or product modelling Strong knowledge of: Blender / Maya / 3ds Max UV mapping & texture baking Understanding of real-world product proportions Ability to create symmetrical left & right models Experience with web-based 3D viewers or configurators is a plus Nice to Have Experience with customisation-based products Knowledge of PBR materials Understanding of manufacturing constraints Prior work with eCommerce 3D...
Description We are developing RC1, a premium kinetic timepiece, ...crowdfunding, and digital marketing. No physical photography will be used. Scope High-quality static product renders Exploded / cutaway views (mechanism explanation) Short animations showing kinetic motion and product reveals Multiple sizes & formats for social media platforms Luxury lighting, materials, and textures Requirements Strong product CGI portfolio Experience with Blender / Cinema 4D / Maya (or similar) Understanding of mechanical products and motion Crowdfunding or launch visuals is a plus Deliverables Final images and animations in various aspect ratios (web, video, social) Payment Fixed-price project Payment upon project completion To Apply Send portfolio links, relevant experience, and estim...
...and dramatic throughout—think cinematic lighting, believable character movement, and authentic environments that respect the cultural setting of the story. Your task is to animate the full piece from start to finish. You can choose 3D, stylised 2D, or hybrid techniques as long as the end result feels grounded and lifelike rather than cartoonish or motion-graphic driven. If you work in Blender, Maya, Cinema 4D, or a comparable pipeline, please keep your native project files organised so I can archive them later. Deliverables • A final 4K (or at minimum 1080p) video in MP4 or MOV, running 10–12 minutes. • All project files and assets neatly structured for future edits. • One round of revisions after first full draft to fine-tune pacing, colour, or...
...accurately in the scene, light, render and deliver a polished commercial that matches the timing and beats of my script. The focus is pure product demonstration: the animation needs to highlight key features while keeping the tone fun and eye-catching. Because authenticity matters, I do not want any AI-generated assets or motion—everything must be built and animated manually in software such as Blender, Maya, Cinema 4D or 3ds Max. I’ll ask for raw project files at the end so I can verify the work and reuse assets in future promos. Deliverables • Final 1920×1080 (or higher) video, 20 s max, ready for social channels • Source scene files, textures, rigs and original renders • Three high-res stills for thumbnail use • Progressive work-in...
...let these foods talk, emote, and move like humans while explaining why family-farmed ingredients beat corporate produce. (or similar tools) will be the main production engine, so please be comfortable sculpting, rigging, and animating directly inside that ecosystem and exporting cleanly to standard formats for post work. If you’d like to bring in auxiliary tools such as Blender or Maya for fine touches, that’s welcome as long as the final look stays consistent and the pipeline stays tidy. What I’m after • A series of looping vignettes (each 30–45 s) that can stand alone or run back-to-back as a micro-campaign. • Fully modelled, textured, and rigged produce and chocolate characters with a versatile facial rig—smiles, frowns, eye rolls...
...commercial. I can supply reference sketches and any logo artwork you need. You will handle modeling (if my CAD isn’t sufficient), texturing, lighting, animation, basic labels or motion graphics, and final compositing. The finished video should be delivered in a widely compatible format (H.264 MP4, 1080p or better) along with the editable source file from your preferred package—Blender, Cinema 4D, Maya, or similar. Audio / VO isn’t required, but if you can layer a subtle bed of royalty-free music, that’s a bonus. Once I review a storyboard or animatic, we’ll lock timing and camera moves before you head into final render; two feedback rounds after that should be enough to polish. Acceptable hand-off is a clean, artifact-free render that makes the...
...immediately recognize the instructor. Each video must show the pose with highly detailed, anatomically precise movement and natural breathing against a fixed home or studio backdrop—because the clips will be clearly instructional and are not promotional montages. Audio or captions are not required. Deliverables for each asana • 1920×1080 MP4 (H.264) at 30 fps • Source project files (Blender, Maya, Unreal, or whichever tool you use) plus exported FBX of the animated avatar • A brief note outlining the capture or transfer workflow so I can keep the pipeline consistent as new poses are added A sample video will be required before the final selection of the freelancer. Please quote per clip (20–30 seconds each) with a timeline. Batch pricin...
...to mock-up a full picture book; now I need those concepts transformed into vivid, original illustrations. The finished pages must feel like a living 3D animation—highly detailed models, rich textures, and bright, vibrant colours that leap off the paper while staying true to the look of my AI drafts. Here is what I’m after: • For every spread I supply, you will build a fresh 3D scene (Blender, Maya, Cinema 4D, Z-Brush—your choice) that matches the composition yet adds professional polish and storytelling depth. • Lighting, materials, and post-render colour work should keep the saturated, playful palette I’ve flagged as essential. • Final deliverables: layered high-resolution PNG/TIFF files suitable for print, plus the editable scene fi...
I'm looking for a skilled animator to create a 3D animated wedding video invitation. The animation should be elegant and formal in tone. Requirements: - 3D Animation: Expertise in 3D animation is a must. - Content: The a...animated wedding video invitation. The animation should be elegant and formal in tone. Requirements: - 3D Animation: Expertise in 3D animation is a must. - Content: The animation should include text and dates, as well as illustrations of the wedding venue. - Style: The overall look should be elegant and formal. Ideal skills and experience: - Proficiency in 3D animation software (e.g., Blender, Maya). - Strong design skills for creating elegant animations. - Experience in creating wedding invitations or similar projects. Please share a portfolio showcasing...
Project Title: "Echoes of the Urban Jungle" – Post-Apocalyptic Environment Project Overview: The goal of this project is to design and model a small-scale, atmospheric post-apocalyptic environment using Autodesk Maya. We are looking for a "Nature Reclaiming" aesthetic: a once-civilized urban corner now showing the decay of time and the intrusion of vegetation. Scene Scope: The environment will consist of a single street corner featuring: One partially collapsed storefront (e.g., a coffee shop or pharmacy). A rusted, abandoned vehicle frame. Environmental props (toppled streetlights, scattered trash, broken concrete). Technical Requirements Modeling: Clean topology (mostly quads) optimized for real-time or cinematic rendering. Set Dressing: Use of Maya&rsquo...
...animatics, so your first task will be to visualise each beat from the script and propose camera language, shot flow and pacing before we move into full production. After the storyboard phase we’ll move straight into modelling, rigging, animation, lighting and final rendering. My priority is believable motion and nuanced facial acting, so I’m happy for you to lean on tools you know best—whether that’s Maya with Arnold, Blender with Cycles, or an equivalent high-end pipeline—as long as the end result feels photoreal. Please include in your response: • A quick outline of how you approach storyboarding and previs • Links to at least one previous realistic piece (short clips are fine) • Your preferred software stack and render engine...
I need a simple, modern-styled 3D model of a multi play station for presentation purposes. Requirements: - The model should be simplistic yet modern. - It should be suitable for presentation, focusing on clarity and visual appeal. Ideal skills and experience: - Proficiency in 3D modeling software (e.g., Blender, Maya). - Strong understanding of modern design aesthetics. - Experience in creating models for presentation use.
...range, though I’m open to your suggestion if a slightly longer or shorter cut serves the narrative better. • Photoreal environments and characters rendered in 4K, with physically based materials, accurate lighting, and fluid motion. • A tight, engaging storyline (I’ll provide the core concept; you handle storyboarding and pacing). • Final delivery in ProRes and H.264, plus all project files (Maya/Blender, textures, simulations, and audio stems) neatly organized so my in-house team can archive or repurpose assets later. Milestones will follow a standard pipeline: concept + storyboard, modeling and lookdev approval, blocking, full animation pass, lighting/FX, then final composite and sound. Clear review checkpoints and quick iterations are importan...
I need a photoreal 3D animation that puts my product front and center for marketing purposes. Think ...(4K welcome if your workflow supports it) • A version with alpha background for compositing • Four high-resolution stills for use in print/social • Project source files so future tweaks are possible The finished piece should be ready for immediate use across social media and web ads, so please keep codecs and file weight in mind. If you routinely work in Blender, Cinema 4D, 3ds Max, or Maya with Redshift/Octane/Arnold, let me know your preferred pipeline; I’m flexible as long as the output looks genuinely real. Share a couple of portfolio links that show realistic product shots, plus a quick outline of your process and typical timeline, and we can l...
...scene breakdowns, and reference art for every story. You’ll turn those assets into fully rendered 3D sequences, complete with atmospheric sound design and subtle background music that supports the message without overpowering the narration. Deliverables for each parable • Full-HD (or higher) rendered video in MP4 format • Separate clean pass of the final audio mix • Project files (Blender, Maya, Cinema 4D, or similar—whatever you work in) for future tweaks Acceptance criteria • Visuals match the provided storyboard timing within ±2 seconds per scene • Tone stays consistently inspirational and family-friendly • Final render is free of noise, broken rigging, or noticeable clipping If you have a reel that showcases expr...
I need a short, photorealistic 3D se...accuracy; the audience needs to believe they are looking at an actual machine. I’m flexible on camera angle and motion—first-person fly-through, isometric spin, or a cinematic third-person pull-out—so bring your creative eye and suggest what best sells the effect. Please provide: • A 4–6 second 4K MP4 (and a 1080p version for web) • The original project file(s) from your preferred tool (Blender, Maya, 3ds Max, Cinema 4D—your call) with all textures and assets linked • A still frame of the fully expanded “burger” for use in print If you’ve done exploded-view or technical product animations before, point me to them; it will speed up awarding. Looking forward to seeing this...
...aiming for. Some characters and props are already prepared, while others will need to be modeled from scratch. I’ll provide all existing assets, reference images, timing guidelines, and story beats. From there, you’ll manage the full production pipeline — modeling any missing elements, rigging where necessary, animation, lighting, rendering, and a light final polish/edit. You’re free to use Blender, Maya, 3ds Max, Cinema 4D, or similar software, as long as the end result achieves a realistic look. Deliverables:- * Final vertical video (1080 × 1920 or higher), H.264 format, approx. 30 seconds * All project files, textures, and caches, clearly organized * One round of revisions after the first full draft Timeline:- * Rough animatic within a day of p...
...return cleanly to idle Comfort animating secondary motion (hair, cloth, flowing elements) Ability to follow strict timing for combat animations (parry windows, hit reactions) What to Include in Your Application Please include: A link to your animation reel (game animation preferred) At least one example showing hair, cloth, tentacles, or similar secondary motion The software you use (Blender, Maya, etc.) Confirmation that you can deliver Unity Humanoid-compatible FBX animations A short note confirming that you read the attached animation brief Applications missing relevant animation samples will not be considered. Selection Process Shortlisted candidates may be asked a few brief follow-up questions regarding animation timing, combat readability, and approach to hair-b...
...capture young viewers’ attention with bright colours, charming characters, and smooth, rhythmic motion that matches the lyrics beat-for-beat. Here’s how I picture the workflow: first we agree on a brief storyboard and visual style; then you model, rig, and texture the characters and scene; finally you animate, light, render, and deliver an HD video ready for upload. Any mainstream toolset—Blender, Maya, Cinema 4D, or similar—is fine so long as the end result feels polished, fun, and age-appropriate. Key deliverables • Approved storyboard and animatic • Fully-textured 3D assets (characters, props, environment) • Final 1080p (or higher) video with synced audio • Project files for future tweaks I’ll provide the rhyme lyric...
...created in Maya. not much camera work needed u can get asset or use from any site u have to render story is simple almost finished in one room but i need all those assets and files its my college project i need it done in 15days but keep me updated and i need all assets and renders ill send u guys story i need movement of eyes also just in some object my better payment option is upi id or i can even transfer direct in ur account we can discuss the paym,ent but i need every asset in a gud way not too much high quality project but it should feels like student has done it like a nice like gud tectures etc i need not excellent just better Requirements: - A living room scene - Moving objects (minimal, like floating or sliding) - No audio or humans Ideal Skills: - Proficiency in ...
I’m planning a bright, playful series of short 3D cartoon videos built around classic nursery rhymes and simple poems for toddlers aged 1-3. The goal is a seamless mix of education and entertainment: catchy lyrics, friendly characters, gentle pacing, and plenty of col...(burned-in) plus a separate .srt file • Editable project files for future episodes Acceptance criteria: smooth, kid-friendly animation; crisp, on-beat lip-sync; clear audio; vibrant, consistent art style; and visible educational cues embedded in the story. When you respond, please link at least one preschool or children’s animation you’ve created and mention your preferred software (Blender, Maya, Cinema 4D, After Effects, etc.). If the pilot episode goes well, I’m ready to commission...
Here’s the task: bring my product to life in a one-minute, fully realistic 3D animation. The focus is on three core strengths—functionality, design and durability—plus the overarching concept that ties them together. I want each of these aspects to shine, supported by on-screen text and labels that give viewers detailed explanations as the action unfolds. You’re welcome to work in Blender, Maya or whichever professional tool you know best, so long as the finished piece looks photorealistic: accurate materials and textures, believable lighting, smooth camera moves and convincing physics. I’ll provide reference photos, CAD files and branding assets as soon as we kick off. Clear communication is important to me. I’d like quick check-ins at key stag...
...low-poly 3D models with rounded/beveled edges. - Texturing: Hand-painted style with vibrant gradients and baked shadows (Ambient Occlusion). - Facial System: Faces must use UV-Offset / Texture Swapping (flat 2D faces on 3D heads). - Rigging & Animation: Snappy, high-energy animations (Idle, Run, Attack, Faint). Technical Requirements - Mobile Optimized: Low-to-medium poly count. - Software: Blender, Maya, or Cinema4D. - Engine: Compatible with Godot Engine. Deliverables - Final 2D Character Turnaround & Expression Sheet. - Rigged & Animated 3D Model (FBX). - Source Files and Textures. How to Apply Please start your proposal with "CHUNKY DESIGN." Show me examples where you have taken a rough sketch and turned it into a finished 3D character. I want to see ...
...skin pores or fur strands are not required. Dimensionally, the pieces must load straight into common slicers such as Cura and PrusaSlicer with no repairs needed. I’ll be printing on both FDM and resin machines, so watertight geometry and sensible wall thickness are essential. Please keep overhangs reasonable so I can avoid an excessive forest of supports. You are free to sculpt in Blender, ZBrush, Maya, or whichever package you prefer, as long as the final deliverables are clean STL files. Deliverables: • One STL for each subject: dog, cat, hand, foot, skull • Manifold and error-free mesh, scaled to roughly life-size but easily rescalable • Test-sliced screenshots proving printability on a 200 × 200 × 200 mm build volume I will review the...
I'm seeking an experienced 3D modeler to create a high-detail 3D model of a radio for 3D printing. Key requirements: - The model must be suitable for 3D printing, with proper detailing and structuring. - High level of detail is necessary, capturing all features accurately. Ideal skills and experience: - Expertise in 3D modeling software (e.g., Blender, Maya, 3ds Max). - Experience with 3D printing requirements and constraints. - Strong attention to detail and ability to create realistic product models. Please provide samples of similar work in your bids.
I need a detailed 3D rendering of my product idea for prototype visualization and in an STL file for 3D print ready Requirements: - Product rendering expertise - Experience in creating realistic textures and fine details - Ability to understand and accurately visualize complex concepts Ideal Skills: - Proficiency in 3D modeling software (e.g., Blender, Maya, 3ds Max) - Strong attention to detail - Prior experience in prototype visualization projects Please provide a portfolio showcasing similar work.
Get really creative with these 10 design tools
Animations are a powerful marketing tool and can be used for advertisements, videos and presentations to grab your audience’s attention.
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