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    4,997 opengl 份搜到的工作,货币单位为 HKD

    使用VB.net+OpenGL编程,通过PictureBox展示多个空间三角形,需要的鼠标交互式功能: (1)可以通过鼠标点击来选择三角形,被选中的三角形使用红包标示; (2)可以通过鼠标拖曳来旋转视图(以轨迹球的方式,NEHE的OpenGL网站上有例子)。 测试图形建议为一个空间足球。

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    你好,我需要会开发android OPENGL和GPUImage。我现在有项目外包,关于android的视频抠象,合成,分段,转格式的功能需求。 加我qq 383819640我们可以详细谈一下业务流程。最好给我看一下你的做过的相关成功案例。

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    andriod视频处理项目 已经结束 left

    你好,我需要会开发android OPENGL和GPUImage。我现在有项目外包,关于android的视频抠象,合成,分段,转格式的功能需求。 加我qq 383819640我们可以详细谈一下业务流程。最好给我看一下你的做过的相关成功案例。

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    我有一个持续工作,之前与之相关的项目为'revise the opengl program'

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    ... 3d model file(at least .stl ) into console and display this model by opengl and other lib and scale model by mouse operation, switch camera position (between front,back,left,right,top, one buttons one view ) the model nicely, lighting simulation is need as well the solid model ,make it hollow. (offset the mesh faces to one side, give it a thickness ) you have the ability to change pointcloud to mesh, plz notice us. f. windows platform . c++ is best for us. Criteria a. realize all the requirements i mentioned. b. submit the relevant source code c. finish in two or three weeks. me know you are solo or not btw ;) 一.软件要求 1.使用opengl等显示3D模型(最起码支持stl格式) 2.能够使用鼠标对模型进行旋转缩放等编辑,同时摄像机位置可以切换front,back,left,right,top等视角(建五个按钮,一健切换视角)

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    I have to recreate a scene for school and my computer recently failed on me. I have 2 of the objects already i just need to add a cylinder neck pillow and a cologne bottle. The image is attached i only need the blue cologne bottle and neck pillow added i can send over the code i currently have. using openGL/GLFW

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    I require the development of a prototype that demonstrates two physical based rendering techniques as well as a video comparing the two of them in terms of performance statistics, visual realism as well as effectiveness. More details in the PNG attached.

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    Theme: You are required to draw a scene which represents a party. The scene includes the following: 1. A ground 2. A fence or walls around the scene (All 4 sides) 3. A stage 4. Dance floor (minimum 4 blocks making it up) 5. Chairs and Tables (minimum three sets in the scene) 6. Dance lights.

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    Looking for expert in RealTime Computer Graphics for Developing a Portfolio of Real-Time Rendering Visual Studio, C/C++ and OpenGL

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    OpenGL Engine Dev C++ 已经结束 left

    I need a project done by mid-August with the specs attached in the pictures.

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    Hello, I am looking for someone that can make adjustments on an existing OpenGL Fragment/Vertex Shader. It's written in GLSL. I can send you my current file & an video of the current effect It's achieving. I will send you an video of how it would need to look like. Thanks in advance!

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    C ++ programmer (respectively OpenGL) for building applications with 3D support on Windows, MacOS, Linux, iOS, Android platform. Knowledge in Game Development is a plus.

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    OpenGL Objects Modelling 已经结束 left

    I'd like some help with a project in OpenGL. I don't think it'd be difficult for someone who has experience, but I just don't have the time to put into learning it. It would be creating three 3D items - a book, a small bottle, and a rectangular prism (doorstop). I'd be glad to discuss details.

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    OpenGL Objects 已经结束 left

    I'd like some help with a project in OpenGL. I don't think it'd be difficult for someone who has experience, but I just don't have the time to put into learning it. It would be creating three 3D items - a book, a small bottle, and a triangular prism (doorstop). I'd be glad to discuss details.

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    Graphics OpenGL C++ 已经结束 left

    Need an expert who has knowledge of OpenGL graphics API, used in conjunction with C++. Specification

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    I know that you are probably not going to read this so I made a copy for you to read again. I cannot afford something that does not work. I am using Windows 10, Visual Studio 2022 C++ and OpenGL 3.3 . I use GLEW not GLUT. I need to be able to deform a skeletal mesh within the code and not in the shader. I want to be able to use more than one material. I would just need to have the diffuse texture or a color so I could implement the other textures myself. I can provide a model for you to use and have a shader compiler, a texture program, a camera and initialization code that you could use. I can use .fbx .dae or gltf2 formats. I do not need animations. I could use remarks to be able to help navigate the code.

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    We want to create a measurement app using AR in Unity 3D. This app should also draw Floor Plans in vector format. Part of the code has been written but has some bugs. Looking for an expert in OpenGL and Unity who can resolve these issues. 1. The measurement line Anchors are not placed on the same plane. So the exported Floor Plan image is skewed. 2. Need to export the final image in Transperant Png and SVG format. Will share the code with the shortlisted candidates. Bid only if you have worked with AR in Unity and know how to export project for XCode and Android Studio.

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    I know that you are probably not going to read this so I made a copy for you to read again. I cannot afford something that does not work. I am using Windows 10, Visual Studio 2022 C++ and OpenGL 3.3 . I use GLEW not GLUT. I need to be able to deform a skeletal mesh within the code and not in the shader and to multiply the vertices by the model matrix and use this in the vertex buffer. So that I have access to the vertices of the deformed mesh. This should be handled in GPU code. I understand that frustum culling relates to the camera so I would like the camera to work like it has a position in 3D space and has yaw pitch and roll. I want to be able to use more than one material. I would just need to have the diffuse texture or a color so I could implement the other textures myself. I...

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    create a project with opengl to do shearing

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    We need somebody to set up OpenCL and OpenGL on our Linux computer. It is an ARM-based machine with a MALI 450 GPU. Linux 20 is already installed and running. We will provide you SSH access to the computer plus a video stream of the machines output, so you can work remotely and see the output. What the deliverables should be: - We will supply a number of OpenGL demo's. These should run on the HDMI output, when started from SSH. - Clappr video player should be installed and should be able to play videos on the HDMI output, using the GPU, when started from SSH terminal. - lolminer (or similar) should be installed and should work with GPU support. - Documentation should be included to set up all of the above on other identical devices.

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    Hi there, I have a project solution in Visual Studio, using C++ and OpenGL. Is a simulation of some geometric shapes and their movement in space, using gravity, collisions and friction. (This is provided) The project runs entirely on the CPU and I need someone to parallelize whatever can pe parallelized using CUDA or plane Compute Shaders. The project is not big. Send me proposal so I will send further details

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    I have a project solution in Visual Studio, using C++ and OpenGL. Is a simulation of some geometric shapes and their movement in space, using gravity, collisions and friction. (This is provided) The project runs entirely on the CPU and I need someone to parallelize whatever can pe parallelized using CUDA or plane Compute Shaders. The project is not big. Let me know, if you are interested

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    Creating UI (ImGui) elements for ease of use and for showcasing the projects features. Recursive Ray tracing /Deferred shading / Shadow maps / Rasterized Reflections

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    We need somebody to set up OpenCL and OpenGL on our Linux computer. It is an ARM-based machine with a MALI 450 GPU. Linux 20 is already installed and running. We will provide you SSH access to the computer plus a video stream of the machines output, so you can work remotely and see the output. We have a number of OpenGL demos that should run and also minerd (or some other mining software requiring a GPU should work).

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    I'm developing a C++ internal dll: I have a few questions and bugs like an exception: Access violation I'm trying to find someone that can help me explaining what I'm doing wrong and support with new features.

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    ...engine development -Proficiency in Unreal Engine with an understanding of UE5 architecture and rendering pipeline -Great understanding of UE5 SDK including C++ and Blueprints, animations, graphic programming, and optimization Proficiency in C++ or similar object-oriented languages Preferred: Master’s or higher degree in Computer Science or equivalent experience Experience with GPU programming like OpenGL, DirectX or Vulkan...

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    Hello and hope you are all well! I am seeking an OpenGL/ C++ expert to help me improve my computer graphics. I can share my work and also the exact improvements via chat. Budget: $35-40USD Deadline: 26-27/5

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    Hello! I need someone to help me build a small game, which I can use later as a layout. The game is a flight simulator. 1. The plane must be able to take off, fly, and land. 2. The scene must contain several (more than 4 and less than infinity) three-dimensional objects that move independently. 3. All of the objects in the game must be textured. 4. The scene must be illuminated by at least two light sources. (e.g. when the plane moves, it must be illuminated by the light differently). You CAN'T use these commands: 1. glBegin, glEnd – instead use glDrawArrays/glDrawElements 2. glVertex, glNormal, glTexCoord – insted use glDrawArrays/glDrawElements 3. glRotate, glTranslate, glScale – instead use procedures rotate/translate/scale from GLM library 4. gluLookat &ndash...

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    I need to create a program that renders three 3D objects with lighting and textures (Without OpenGL Utility Toolkit). I have already made a start and have been struggling with parsing an OBJ file to render in my scene.

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    ■ Requirements - Modern Open GL 3.3 or 4.6 - C++ programing - Libraries to use GLFW, GLAD, IMGUI - Visual Studio project 2019 - The app must be a only windows aplication - Use advanced optimization methods like bvh ■ What should the application do? - Draw shapes: Points, lines, line string, closed polygons, texture load - Edit shapes: Move/delete shapes, add/move/delete vertices of created shapes - Select shapes - Grouping system - Layer system - Ortographic camera like google maps (pam and zoom movement) - Support to load/edit geojson file - Menu for: settings, lines thickness, layers colors, transparency ■ Files to be delivered - Visual Studio project 2019

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    c'est un jeu 3d ou un vaisseau spatial doit éviter des astéroïdes pour arriver a une station orbitale. plus d'explications sur le projet dans le fichier.

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    OpenGL program 已经结束 left

    OpenGL program with c++ !!!...

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    OpenGl προγραμμα 已经结束 left

    Τριδιάστατος μετασχηματισμός παραθύρου προς θύρα θέασης Στα συνημμένα παρατίθενται οι οδηγίες

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    I have a problem with my opengl particle system implementation, the logic is working but i cannot obtain a proper blending.

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    My requirement is to create a 3D Avator from the updated picture and has to convent to the pdf book with the different environment from Mobile / Web Application looking for someone to do the extraordinar...the different environment from Mobile / Web Application looking for someone to do the extraordinary work for this project i can provide UI if you need Basic reference site : Project Enviorment: React / Unity3D, Visual studio 8-19 Graphics SDK/APIs : HLSL (high-level shading language) 3/4/5, DirectX 9/10/11/12, WebGL, Unity3D, OpenGL, VR(Oculus/SteamVR/HTC Vive) 3D simulators in multiple environments, machines/components assembling/disassembling sims, ROV simulators, VR (HTC/Oculus) / AR for various training simulators etc

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    HELP with OpenGL project 已经结束 left

    I already have the code to work with, just require some modification. I have a fixed budget, please consider and apply.

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    ...solutions, and implement efficiency improvements. - Design UML diagrams for system requirement - Design System architecture for integrating different technology stacks “Firebase, 3rd party cloud SDK, Unity, IOS, Android and PyQt ” - Approve design feasibility related to technical challenges in VR - Code review - Repo management PYTHON DESKTOP DEVELOPER DUTIES: - Use Python (and Qt, QML, OpenGL, numpy) to implement new features and maintain existing features for the desktop frontend. - Create prototypes for new ideas and features - Understand end-user requirements to provide technical solutions, UI designs, and implement new software features. - Develop a clear, reliable, and robust desktop AP which allows 3rd party plug-ins. Ensuring testing layers, includ...

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    OpenGl, Beautiful Scenery 已经结束 left

    To use open gl to come up with beautiful scenary with mouse qnd keyboard iteration

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    Open gl project 已经结束 left

    Create a game with the following specifications using OpenGL library: 1. The game starts with a menu that has the title of the game, then two buttons as seen in figure 1. Note that the two strips of squares at the sides of the screen are animated. Left strip moving downward. Right strip moving upwards.

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    Build me a 3D Zoo 已经结束 left

    The application must be written in Java with OpenGL. The idea of the application will be a 3D zoo that will include 3 cages with animals, in each cage the animals will be different. We must be able to interact with the animals through the keyboard. you must be able to move with your mouse through the zoo We need the code to be commented and your support to run it.

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    The application must be written in Java with OpenGL. The idea of the application will be a 3D zoo that will include 3 cages with animals, in each cage the animals will be different. We must be able to interact with the animals through the keyboard. You must be able to move with your mouse through the zoo. We need the code to be commented and your support to run it.

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    We would want to have a website similar to , which is now in 2D. We would like to implement the same concept in 3D, Android, and iOS in addition to the present functions of ...com/ and , but I'm not sure if the same figure may be utilized in numerous postures that can be exported into PDF for a Photo Book. We can prefer someone who has a solution. We will provide you with the UI we prefer the technology in React / Unity3D, Visual studio 8-19 Graphics SDK/APIs : HLSL (high-level shading language) 3/4/5, DirectX 9/10/11/12, WebGL, Unity3D, OpenGL, VR(Oculus/SteamVR/HTC Vive) 3D simulators in multiple environments, machines/components assembling/disassembling sims, ROV simulators, VR (HTC/Oculus) / AR for various training simulators etc

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    If you are interested in coding in glut and opengl on template source code I can share my documentations

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    I Want a Simple Android App that can Play a List of images and Videos Together using OpenGl Transitions with Seekbar for seeking the video. You can find Transition Glsl Files from this Project This Project can Play a List of Images with GL transition Effect. But I am not able to do video transitions. You can either modify the project with video transition OR You can create a simple project with the required functionality. I don't need any file picker implementation or anything..just a Program to Show Video Playback of a List of videos and Images with open gl transitions that can be paused, played, and seek. You can store input video and images in either the raw folder or asset folder to avoid complications on file permission and file pickers libraries

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    ● 4 years’ experience in gameplay programming or UI design using Unreal Engine ● Proficient in C++ ● Qt, OpenGL, WebGL experience is highly desirable ● Experience working with REST APIs ● Notions of 3D algorithms and good knowledge of mathematics ● Experiencing working with designers to implement experience specific UI/UX ● Excellent communication skills in English ● Ability to apply creativity in problem-solving and the ability to think outside of the established solutions ● Ability to receive, solicit and give constructive feedback.

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    Add developer to the team 已经结束 left

    ● 4 years’ experience in gameplay programming or UI design using Unreal Engine ● Proficient in C++ ● Qt, OpenGL, WebGL experience is highly desirable ● Experience working with REST APIs ● Notions of 3D algorithms and good knowledge of mathematics ● Experiencing working with designers to implement experience specific UI/UX ● Excellent communication skills in English ● Ability to apply creativity in problem-solving and the ability to think outside of the established solutions ● Ability to receive, solicit and give constructive feedback.

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    We need an expert in the QT framework. To help us complete our OpenGL C++ render engine. It has already been started but we need a QT expert to continue it. We also need to integrate OpenSceneGraph into our QT renderEngine so we need someone who understands how to use openscenegraph or someone who can learn fast by reading the openscenegraph documentation. We will need someone who understands volume rendering and knows advanced Opengl and GLSL

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    Fruit Bowl Scene 已经结束 left

    OpenGL Scene with 3 fruits in on a plate. Some files will be sent for basic project structure but texture attribute has not been set up properly. Please use the header files included in this when received.

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    Ray-tracing 已经结束 left

    Ray-tracing program using C++ and OpenGL

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    Hi Federico Santos S., I noticed your profile and would like to offer you my project. Am looking for someone to work on a ray tracing program using C++ and OpenGL

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