ARKit is an augmented reality (AR) development kit provided by Apple for the development of applications targeting handheld devices. Augmented reality takes the input from the device, typically the camera, and overlays this with visuals mimicking what the application determines is visible.

Expertise in ARKit will constitute a foundation of mobile application development skills for Apple-based handhelds, along with specific experience in the development of augmented reality applications or features. Businesses intending to launch an AR mobile app or enrich their application with an augmented reality feature would benefit from using this kit as it significantly simplifies this otherwise complex development, and may benefit from retaining individuals skilled in its use.

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    I need help with conversion alembic animation to .usdz file. Right now my .usdz animation has one problem - some part of the object goes lower than the origin (0,0,0) [登录来查看链接] Model in 3ds max and origin: [登录来查看链接] And when I converting animation to the .usdz - an origin placed to the lowest point of the animated object. In the apple presentation, I saw that there is OcclusionMaterial for thes...

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    hi everyone I have a iOS project written in swift 4 for video camera recording videos some of functions not working well, so I need integrated support ARKit experiences on my app, you can use this library: [登录来查看链接] And need to fix some functions and some adding code such like: - Add button to increase Frame Duration like (25 or 30 and 60 FPS) - Add button to change reselution like (720p or 1...

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    This is using ARKit and SceneKit. It is basically the source code for AR interaction in ARKit. What needs to be implemented is just an addition of audio engine and linking it to the specific objects so that when they are placed in the scene an audio would be triggered and is played in a spacial way.

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