The ultimate guide to hiring a web developer in 2021
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.
Unity Developers are usually experts in C# and JavaScript, as well as responsible for understanding the underlying mechanics, physics, and concepts behind 3D worlds, animation, and game development principles in general. They understand both technical and creative aspects surrounding video game development and possess great problem-solving skills.
Here's some projects that our expert Unity Developer made real:
An experienced Unity Developer can help make your development team more efficient by utilizing their knowledge to bring your project’s vision to life while having great attention to detail when it comes to testing performance, debugging errors, and making sure everything runs smoothly. Our Unity developers here at Freelancer.com are capable of making high quality work at a professional level that can meet your expectations as our success stories demonstrate.
We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!
从28,004个评价中,客户给我们的 Unity Developers 打了4.9,共5星。Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.
Unity Developers are usually experts in C# and JavaScript, as well as responsible for understanding the underlying mechanics, physics, and concepts behind 3D worlds, animation, and game development principles in general. They understand both technical and creative aspects surrounding video game development and possess great problem-solving skills.
Here's some projects that our expert Unity Developer made real:
An experienced Unity Developer can help make your development team more efficient by utilizing their knowledge to bring your project’s vision to life while having great attention to detail when it comes to testing performance, debugging errors, and making sure everything runs smoothly. Our Unity developers here at Freelancer.com are capable of making high quality work at a professional level that can meet your expectations as our success stories demonstrate.
We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!
从28,004个评价中,客户给我们的 Unity Developers 打了4.9,共5星。Tôi muốn xây dựng một phiên bản Mu Online chạy mượt trên Windows, Mac và Mobile (iOS/Android). Dự án cần hoàn thiện cả client lẫn server, bảo đảm đồng bộ dữ liệu nhân vật và vật phẩm giữa các nền tảng. Giao diện sẽ được thiết kế lại hoàn toàn để tự căn chỉnh theo từng thiết bị, giữ đúng tinh thần Mu Online nhưng tối ưu cho màn hình desktop lẫn cảm ứng. Các tính năng trọng tâm tôi cần có ngay trong bản đầu tiên: • Chế độ chơi nhiều người với cơ chế party, guild và PK thời gian thực. • Hệ thống vật phẩm và trang bị phong phú, rớt ngẫu nhiên, có cấp độ nâng cấp. • Các nhân vật c&oacu...
Saya ingin membangun sebuah game kasual berbasis web yang mampu menghasilkan pendapatan. Permainan harus mudah dimainkan, tetap menantang, dan dilengkapi fitur sosial agar pemain betah kembali. Fokus utama saya: • Platform: Web (desktop dan mobile browser). • Fitur wajib: papan peringkat pemain, pembelian dalam aplikasi, dan mode multiplayer. Ruang lingkup yang saya harapkan: 1. Merancang konsep permainan kasual yang simpel namun adiktif. 2. Membuat antarmuka dan aset dasar yang ringan diunduh. 3. Mengembangkan game Web (HTML5, JavaScript, atau engine setara seperti Unity WebGL) lengkap dengan: – Sistem akun ringan atau login tamu. – Mode multiplayer (realtime atau asynchronous, mana yang paling stabil). – Papan peringkat yang ters...
My Unity-based PC title is already playable, yet it still carries the rough edges left after the previous developer stepped away. I now need a seasoned Unity dev to step in, refine what exists, and push the project over the finish line. Scope of work • Re-skin the entire user interface, covering the main and options menus, every in-game HUD element, and the loading screens. I have fresh mock-ups ready; you’ll translate them into clean, scalable UI prefabs that behave consistently at different resolutions. • Implement a full ranking system—think season-based leaderboards with local and global views, automatic score submission, and basic anti-cheat checks. • Introduce a level progression system that unlocks content, ties into player profiles, and saves remotely. &...
I want to bring to life a cross-platform survival game in the spirit of the recent “Whiteout Survival” ads. The project targets both iOS and Android from day one and must feel native on each store. Core Vision • 3D graphics that deliver the same cold, rugged atmosphere shown in the ad, optimised for mid-range devices without sacrificing visual punch. • Engaging survival mechanics: temperature, hunger, shelter, and day-night cycles that constantly pressure the player. • Deep yet intuitive resource-management loop covering gathering, crafting, base upgrades, and worker assignment. Scope of Work You’ll take the concept from paper to a test-ready build. That means creating stylised low-poly assets or integrating stock packs where it saves time, se...
I’m expanding a game project and need a single low-poly prop built to a realistic standard. You’ll work from reference images that I’ll supply, keeping the triangle count lean enough for real-time performance yet detailed enough to read convincingly up close. Topology must be clean, UVs non-overlapping, and everything ready for drag-and-drop use in Unity or Unreal. Because the model will live in-game, optimisation is just as important as visual fidelity. Please make sure shading holds up under dynamic lighting and that textures stay crisp at common streaming resolutions. Deliverables • .fbx (or .obj) of the final mesh • PBR texture set: Albedo/Base Color, Normal, Roughness, Metallic (plus AO if you bake one) • Optional LODs if you already generate t...
I’ve built the core of my basketball prototype in Unity 3D and now I’m ready to bring the on-court feel to life with realistic dribbling. The focus is exclusively on advanced dribble moves—crossovers, spin moves, and behind-the-back transitions—and I’d like them to chain smoothly so players can string combinations together on the fly. Here’s what I need from you: • A responsive dribble controller written in C# that plugs into my existing player controller. • Quality animations (or placeholders I can swap later) for each move, blended so there’s no foot-sliding or ball warping. • Input handling that feels natural on both keyboard/gamepad, including quick direction changes and move cancels. • Clean, commented code that I ...
I’m planning an action-adventure title for Android where players can genuinely earn money by finishing missions or special challenges. The core loop is simple: explore, clear objectives, and receive a reward that can be cashed out or converted to vouchers—whatever technical route you suggest as most secure and compliant. Key gameplay idea A seamless, open-world map should invite exploration. Hidden paths, dynamic weather, and environmental puzzles will keep players busy between missions, but the primary incentive is that every completed quest credits their wallet. What I need from you • A fully playable Android build (Unity or Godot are fine—propose what suits the scope) • Source code with clean architecture so new levels and events can be slotted in lat...
I need few vfx for my game in unity
3D Animator Needed — Ongoing Unity + Blender Children’s Series I WILL NOT REPLY TO PEOPLE WHO DO NOT ANSWER THE QUESTIONS BELOW. Hello, I am looking for an experienced 3D animator / animation production partner to continue an established children’s cartoon project. A significant amount of the production foundation has already been completed by our previous 3D artist. Due to a family emergency, he had to step away from the project, so I am looking for someone who can pick up where he left off and move the project into regular episode production. This is a children’s Islamic educational cartoon with a warm, colorful, family-friendly style. PRODUCTION GOAL We plan to produce: * 2 episodes per month * 5–10 minutes per episode * 10–20 finished minutes...
I’m building a proof-of-concept where an autonomous agent can watch a virtual world through an SDK, reason about what it sees and then act just like a fully fledged non-player character. The environment itself is NPC-centric, so everything you create has to plug cleanly into the existing observation / action interface I already expose. What the agent must ultimately demonstrate is the full spectrum of believable behaviour: • NPC behaviours to cover: combat actions, rich social interactions and day-to-day resource management. • Within combat the agent needs strategic movement, solid weapon-handling logic and the ability to switch into defence tactics when the situation flips. I’ll provide the SDK (Python and C++ bindings) plus stubbed observation data. Your job is...
Actual bids if interested dont tell me it will cost more if the price is too low for you Looking for someone to build me a raid shadow legends reskin built in unity. i just need simple art as i will add in the art later feed back appreciated. I am looking for a basic campaign 4v4 battling with boss dungeons options that are 5v5 with the end boss similiar to raid shadow legends. i want someone to add all my factions . including sign in sign up login screen. a main hub with Bank (Gem Mine): A passive premium currency generator. High initial buy-in cost to ensure long-term economic stability. 15 cash a day ?? Coffee drive through (Guardian Ring): Passive XP hub. Slot characters here to level up over time without active grinding. Hall of Fame A museum-style interface. Completing character ...
I need a fast turnaround on a set of up to ten lightweight Unity games for mobile. We will begin with one title and, once that is signed off, roll straight into the remaining nine. Reference: The core puzzle-solving mechanic stays, but everything the player sees or hears must feel brand-new. Think bright, cartoonish characters, playful animations, and a smoother overall flow. I will supply mood-boards and specific animation references so you can focus on execution rather than guessing the style. Scope of work • Code the entire game in Unity so it runs smoothly on both Android and iOS. • Produce all new 2D/3D assets, UI, and animations in a cohesive cartoon style. • Create or license light, upbeat SFX and music that fit the theme. • Integrate ads (AdMob or U...
I have an idea for a fast-paced third-person action title built specifically for iOS and Android. I’m looking for a developer who can take the concept from a rough design document all the way to a polished APK/IPA that passes store submission. Core mechanics will centre on short, intense combat encounters, fluid character movement and a progression loop that keeps players coming back. You will need to handle character control, enemy AI, level spawning, UI, basic VFX/SFX integration and in-app purchases. I expect a build that runs smoothly on mid-range devices without sacrificing visual flair, so optimisation experience for mobile GPUs is important. I’m open to Unity or Unreal—choose whichever engine you feel delivers the best performance for a third-person camera system,...
I’m looking to have a classic three-reel slot machine brought to life with a full Retro Casino theme and a Vintage Las Vegas interface. The feel should capture neon lights, bold signage, and the charm of old-school casino floors, all wrapped in a smooth, responsive game that works flawlessly on desktop and mobile browsers. Key elements I need: • Authentic three-reel, one-payline gameplay with Fruits, Bars, Lucky 7s, and other vintage symbols • Eye-catching Vintage Las Vegas UI—think flashing bulbs, metallic levers, and marquee animations • Sound effects and a short looping background track that match the 1950s casino vibe • Smooth spin physics, win animations, and a clear payout table • Lightweight code that loads fast and is easy to reskin lat...
I’m building a lively, cartoonish 3D endless-runner for Android where the hero sprints through Cityscape, Forest, and Desert tracks while hurling elemental attacks. A tap or swipe should let the player choose Water, Flame, Wind, or Thunder, then launch the chosen power straight down the current lane to clear oncoming enemies. Core gameplay • Continuous forward run with simple lane-switch controls. • Score counter that rises with distance and kills, and an adaptive difficulty curve that tightens spawn rates and speed over time. • Enemy types able to absorb damage and, if they reach the player, trigger a fail state with a quick restart. Monetisation & services AdMob is the ad network I need. Please wire in rewarded ads. All placements must respect Go...
I'm seeking a skilled game developer to create a realistic role-playing british pub like wetherspoons pub game for PC. The game should feature a dynamic workforce with various roles such as staff, managers, and team leaders + more Key Requirements: - Realistic graphics and environments - Multiple character roles with unique responsibilities - Engaging gameplay mechanics Ideal Skills and Experience: - Proficiency in game development for PC - Experience with realistic environment design - Familiarity with various game engines (Unity, Unreal, Godot) Please provide a portfolio showcasing similar projects.
Saya ingin merilis sebuah game petualangan single-player di Android yang memungkinkan pemain memperoleh uang atau hadiah nyata ketika mereka menuntaskan misi di dalam permainan. Genre sudah pasti petualangan; tidak ada kebutuhan untuk mode multiplayer, jadi semua alur, UI, dan logika cukup berfokus pada pengalaman satu orang pemain saja. Gambaran kerja: Saya butuh bantuan end-to-end—mulai dari merancang konsep level, membuat aset (atau memanfaatkan aset bebas royalti), sampai meng-compile APK siap rilis di Google Play. Sistem reward harus terintegrasi mulus dengan mekanisme pencapaian dalam game; apakah berbasis iklan, wallet koin in-game, atau model turn-in quest untuk voucher, saya terbuka didiskusikan selama tetap mematuhi kebijakan Play Store. Teknologi: Unity, Godot, atau en...
I’m building a full-featured chess game for iOS and Android that lets users play in two ways: solo against a strong, adjustable AI and head-to-head through real-time online multiplayer. The core mechanics of classical chess are already defined, so what I need is the complete app: clean, intuitive UI, a reliable chess engine integrated for single-player, and a secure backend that handles matchmaking, friend invites, and ranking for multiplayer. Cross-platform technologies such as Unity, Flutter, or React Native are all acceptable as long as the final experience feels native on both stores. Key deliverables • Fully compiled iOS (.ipa) and Android (.aab) builds ready for TestFlight / Play Console • Source code with clear documentation • Online services set up (l...
I’m building an entertainment-focused game and need a talented 3D artist who can jump in right away to craft fully-game-ready assets. The priority is a single model—modeled, textured, rigged, and with its core animation loops—delivered in an optimized format suitable for real-time engines such as Unity or Unreal. I will supply concept sketches and style references as soon as we start so you can stay aligned with the look and feel of the project. Because timing is critical, please bid only if you can begin immediately and work quickly without sacrificing quality. Experience creating efficient topology, clean UVs, and PBR materials is essential, and I’m counting on you to keep poly counts sensible while still achieving a polished, engaging result. Deliverables &bull...
I’m commissioning a full-featured American Roulette game that runs smoothly on both Android devices and modern browsers. The wheel must include 0 and 00 pockets and spin with a believable, casino-grade animation. Players should be able to place every standard bet—straight, split, street, corner, red/black, odd/even, dozens, and columns—and see results resolved instantly by a secure random number generator tied into a persistent balance system. Visual style: think classic casino—rich greens, polished brass, crisp typography—rather than minimalist or futuristic. I’m happy to provide reference tables, but I’m counting on you to capture that familiar Las Vegas feel. Core build expectations • Responsive UI built once and shared across Android (...
Hi I will share the details with the shortlisted candidates. Thanks
I want a MediaPipe-driven face-tracking mask built in Unity that I can test directly inside the Unity Editor and then export to an iOS build. Please use the Snapchat lens in the link I’ve provided as the creative and functional benchmark. The core of the job is an animated effect: the mask must morph in shape or size as my facial expressions change. In other words, when I smile, frown, raise my eyebrows, or open my mouth, the geometry of the mask should smoothly reshape to match—no simple position tracking; it should truly react and transform with the expression data MediaPipe supplies. Scope of work • Set up MediaPipe face tracking in Unity. • Design and implement the morphing mask mesh/material, including any shaders needed to achieve fluid deformation. &bul...
Hi I will share the details with the shortlisted candidates. Thanks
I want to bring a fully fledged, open-world adventure to both Android and iOS, with a strong emphasis on real-time multiplayer. Think seamless exploration over a large map, team or free-for-all encounters, and shared quests rather than a linear, story-locked path. The visual target is realistic 3D—natural lighting, detailed characters, and environments that feel alive on mobile hardware. I’m leaning toward engines such as Unity or Unreal that already handle cross-platform builds, in-app purchases, and matchmaking, but I’m open if you have an equally solid solution. Network code needs to support smooth movement sync and server-authoritative combat to keep cheaters out. I will provide narrative outlines and rough world layouts; you will transform them into a functional pro...
I'm seeking an experienced Unity developer to create a multiplayer fan game inspired by Gorilla Tag. The game will be developed for the Meta Quest platform. Key Requirements: - Use of Unity game engine - Multiplayer gameplay mechanics - Experience in VR game development - Ability to design engaging, tag-based gameplay Ideal Skills: - Proficiency in Unity and C# - Previous work on multiplayer VR games - Strong understanding of VR interactions and player movement Please provide a portfolio showcasing similar projects.
I’m building a bright, cartoon-style 3D endless runner for mobile and need an experienced Unity developer to get the core game loop in place. Gameplay focus • Endless running with a steadily increasing speed/difficulty curve. • Dynamic obstacles that spawn, move, and react in ways that keep players on their toes. No level breaks, boss fights, or character swaps for now—just a tight, endlessly escalating challenge that feels great on a touchscreen. What I’m after – A clean Unity (C#) project set up for both iOS and Android. – Procedural track generation that varies width, elevation, and obstacle patterns so every run feels fresh. – Responsive swipe/tap controls and smooth camera follow. – Simple cartoon asset placeholders...
I’m ready to turn my game concept into a polished Android application and need a developer who can take the project from first prototype to Google Play release. The core objective is simple: build a fun, stable, and performance-optimised gaming app exclusively for Android phones and tablets. You will handle the full development cycle—coding, asset integration, basic UI, local data storage, and Google Play Services (achievements, leaderboards, cloud saves). I already have draft gameplay mechanics and artwork; you’ll weave these together, advise on the best engine or native stack (Unity, Godot, Kotlin + OpenGL, etc.), and keep frame rates smooth across common mid-range devices. Deliverables • One signed, installable APK ready for internal testing • Clean, we...
wwe universe mode on unity free of charge voluntarily
Multiplayer Open-World Mobile Roleplay Game I am looking for an experienced game development team to build a high-quality multiplayer open-world roleplay game for iOS and Android. The game should feel like a living online city where real players interact, choose careers/lifestyles, earn money, own vehicles/property, join factions, commit crimes, work legal jobs, and progress over time. I am not looking for a template, reskin, basic simulator, or low-quality prototype. I want a strong foundation for a serious long-term online game. Graphics / Visual Quality Graphics are very important. I want a modern realistic 3D style comparable to high-quality mobile open-world games, while still being optimized for smartphones. Desired visual features: * Detailed city environment * Good lighting...
Project Overview We are looking for an experienced Unity 3D Game Developer to develop a mobile game inspired by the gameplay style shown in the attached reference image. The game will combine endless/level-based runner mechanics, shooting/action gameplay, number-based gates, enemy encounters, and character progression. The player controls a 3D character running forward along a track. During the level, the player encounters different obstacles, enemies, weapons, and numerical gates. The player must make strategic choices to increase their strength, eliminate enemies, and reach the end of the level successfully. The final game should be smooth, polished, visually appealing, optimized for mobile devices, and designed with an engaging casual-game experience. --- Core Gameplay The devel...
I want to launch a word-puzzle game exclusively for Android that can turn a profit on Google Play. The gameplay revolves around players arranging or guessing words, with a clear difficulty curve spread across multiple, well-balanced levels—the only mandatory feature at this stage. Please build the game in an engine you are comfortable with (Unity, Android Studio with Kotlin/Java, or Flutter are all fine) and include lightweight AdMob integration so the title can start generating revenue from day one. If you see other monetisation tactics that suit a word game, feel free to propose them, but keep the first release lean and focused on rock-solid core mechanics. Deliverables • Release-ready APK • Full source code and project files • Documentation on how to add or ...
I'm looking for an experienced game developer to create a sci-fi themed obby (obstacle course) game. The game should include a mix of puzzle-solving, platforming, and combat mechanics. Key requirements: - Sci-fi themed environment - Gameplay mechanics: puzzle-solving, platforming, combat - Humanoid characters Ideal skills and experience: - Proficiency in game development engines (Unity, Unreal Engine) - Strong background in 3D modeling and animation - Experience in designing engaging puzzle, platforming, and combat mechanics - Ability to create immersive sci-fi environments - Strong understanding of humanoid character design and animation Please provide a portfolio showcasing similar projects.
i need help building a wwe universe mode game in unity for free until marketing then paid .
i want to make a wwe univese mode game on unity im looking for devs that will be paid once we start marketing
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