Deliverable: We are looking for a stand-alone 3-d animation of cars traveling down the highway which are fairly accurately synchronized with our proprietary lights flashing on the side of the road. If you go to our website [login to view URL] you’ll see a video of a driver in a driving simulator doing what we are talking about. We would provide you with a lookup table that shows the coordinates of the car and the condition (on or off) of ach of the lights in small time intervals (probably every 0.01 second). The assignment would be to provide us with a tool to allow us to input different lookup tables (developed by us from our Matlab simulations) via a GUI box in one corner of the screen and being able to view the corresponding animation on the screen.
Additional Deliverable: Eventually, once it’s figured out for 1 car, we’d want to do the same thing for multiple cars moving in a “platoon" according to our algorithm. We would also like to enhance the animation so a "driver" in one car can control his speed and position using a mouse or joystick.
Similar examples are required !
Thanks
PB.
I would implement a XNA window in a standard winforms application.
Using this system you can load detailed car models and terrain cheaply. You can also add lighting to make the whole view more realistic.
Attaching a glow shader to the lights will make them really stand out.
Ai can easily be bolted onto each car in the scene with various driving styles.
Thus you can change the input data files and sit back and watch what happens.
Video encoding is a little more tricky, it's the codec issue, but in the worst case we can save a bitmap per frame and use a simple tool to combine them into a video.