I would like someone to help worth through and explain how to make a simple spell system for Unity in C#.
Basically I would like a system where I could efficiently add healing spells and various buffs.
Examples of spells
Flash Heal - Heal the player for x HP
Renew - Heal the player for x HP over x seconds
Power Word Shield - Shields the player absorbing x damage for x seconds.
Would be happy to discuss further with you - Please have good command of English!
Hi, i am a Unity Expert and have developed many games and apps in Unity.
I have read your request and it is possible for me.
If you want, i will show you my Unity games.
Please reply.
Thanks.
Hello, my name is Jarek and I am from Poland. I am learing programming for 4 years already. I really like to share my knowledge with people so this job fits to me very well. I can teach you how to make spells in a really fast and easy way that you can use later in your games, and even in other programming subjects.
I am of course programming in C# in Unity3D. I think that you won't need more than 3 hours of learning with me and you will know how to do it. If you are interested in we can negotiate my price a bit. Please write to me a private message for further details.
Regards
I am a game developer in Unity, I have knowledge of the culture of RPG games, and I have a passion for games in this style like WOW, PW, GC, Lunia, Ragnarok, etc ...