Build a Unity interactive 3d environment, should take an hour or two

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Your task is to design an interactive 3D environment using the Unity3D engine, which includes the following elements:

An outdoor section built using the Terrain editor

An indoor section built using Unity primitives (cubes, spheres, etc) and/or ProBuilder

A First Person controller with which the player can navigate the scene.

The scene can be anything you like.

the 3d environment must include:

Appropriate textures on the indoor section

With normal maps

An simple animation single-state animation

A complex animation that responds to trigger or mouse events

Direct light sources beyond the default Directional Light

Baked indirect lighting in the Indoor section

Use of light-probes for dynamic indirect lighting

Appropriately chosen image effects

Use of multiple cameras (e.g. overlaid cameras or rendering to a texture)

Particle effects

Objects controlled by physics

Using joints

Appropriate spatialised audio effects

Using area effects and filters

the whole thing could be just a small forest with a small house with a fireplace burning. use imagination

Unity 3D

项目ID: #12012161

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远程项目 活跃的7 年前