hello my bro
(MULTIPLAYER UNREAL ENGINE 4 GAME)
My game is like this right now:
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and needs to be added:
-Customizable Characters , so players can customize their characters and also save it
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it is Designed for third-person games but i think its fixable
Over 160 materials with a lot of setting.
Each module of the head include a few necessary number of morph targets.
The pack includes 24 clothes parts, 5 hairstyles, 6 props.
- Let players change their appereance
become male or female
chosoe their race
choose their hair and hair color
choose their torso clothes and textures
same with pants, shoes
.
-Pregame lobby,( so players can invite their friends (party) and go on public matches together (maximum 4players per party), matchmaking , public matches system.)
yes , steam integration , but i think my game is steam ready, so you can check
i want players to be able to invite their friends to their party before going to a public match together (maximum players per friend party is 4)
for example once u click multiplayer you will create a party. you still can join a friend party but you can invite him to yours. a menu should pop up with your friends names and you can choose who to invite
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it supports 4.19 but i think u can customize it and update it?
.
-zombie Survial mode ,
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it says "This template is not designed to be implemented into pre-existing projects." but i guess u could modify it
After I integrated it, it allowed me to shoot, do some animations, but didnt let me pick guns from the mystery box or buy guns , i need to replace the guns from the zombie game mode with these one i implemented into the fps multiplayer [login to view URL]
put all features from the zombie template except the gameplay mechanics because i like my game mechanics(fps)
for example the currency and the doors you gotta purchase to open rooms
those who only code in Unity, please back off
Hey. I just saw your post that you’re looking for a UE4 developer.
Let me introduce myself. My name is Vishal , I'm based in England. I'm Post graduate in Game Development. I've been working with C++ for past 4 years and with Unreal engine for past 2 years using both Blueprints and C++.
Currently I'm also working as a Gameplay programmer for a upcoming title Songwoven.
Let me know whenever we can have a chat about your project. Cheers.