Hi.
I'm a 3d artist. Can do :
modeling (realistic, game-ready, hi-poly, low-poly, organic, hard surface),
sculpting for 3d print, fixing 3d-scanned data, objects.
texturing (real textures or hand painting),
rigging characters...
Main tools I work with:
- Blender, 3d's Max, Maya, Zbrush
- Substance Painter
- Adobe Photoshop
- Unreal Engine 4, Unity