Hi there!
My name is James Giles and I’m a 3D Artist and Animator.
While completing my degree in animation for video games, I learned general skills such as modelling, unwrapping, texturing, rigging, skinning and animating with 3D Studio Max but have since applied my knowledge to other programs such as Maya and MotionBuilder.
Most of my professional experience has been with ‘serious games’ and simulators. I have a special place in my heart for 3D Animation – in particular animating for video games. I am a gamer and enjoy the people and culture of the industry.
I look forward to creating great work with some awesome new people!