Trigonometry Function

已完成 已发布的 Mar 17, 2015 货到付款
已完成 货到付款

I need a function to use in my Unity Project.

The funtion/method must receive 4 parameters: Vector3 begin, Vector3 end, float bulge, int quantity.

The purpose of this function is to calcutate "quantity" amount of points along a curved line, between the points "being" and "end".

The trick here is to properly calculate the curve bulge. It is the same method that Autocad DXF files, and not a bezier corner.

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C# 编程 数学 软件构架 Unity 3D

项目ID: #7322615

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8个方案 远程项目 活跃的Mar 20, 2015

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lichutor

A proposal has not yet been provided

$18 USD 在3天内
(0条评论)
0.0

有8名威客正在参与此工作的竞标,均价$56/小时

szymszteinsl

Ready to start !Ready to start !Ready to start !Ready to start !Ready to start !Ready to start !Ready to start !Ready to start !Ready to start !Ready to start !Ready to start !Ready to start !Ready to start !Ready to s 更多

$50USD 在1天里
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5.3
itachi23

A proposal has not yet been provided

$157 USD 在5天内
(27条评论)
4.9
mailmesalah

I can give you the function code in c#. feel free to contact me, i have been developing applications since 2008.

$35 USD 在2天内
(5条评论)
4.6
sumeetshah90

A proposal has not yet been provided

$30 USD 在3天内
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3.1
shashankselot

hi my friend this is a unity expert/game/app developer having 4 years of experience in unity 3d i can do your task easily and within time contact me soon

$25USD 在1天里
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2.2
adanlevy

Hi, thanks for this offer. for this work, as you can see in my portfolio, I am a speciallist with big experience, in Unity, iOS, Android I have a lot of commercial top level projects and all the licenses adquired. I 更多

$23 USD 在3天内
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0.0
Dimtry

I have huge knoledge in trigonometry so I can do this excellent. also i have master degree in technical science if it matter for you

$111 USD 在2天内
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0.0