Simple (static) 3D rendering Application in Python

已取消 已发布的 Nov 5, 2009 货到付款
已取消 货到付款

We have an application which calculates optimal packing of crates on a pallet and renders a packing example. See an example at [url removed, login to view] The current source code is available at [url removed, login to view] Currently rendering is done by generating an scene description for the ray-tracing package POV-Ray and calling the external ray-tracer. This is slow and results in many server-side dependencies. Your task is to redo the rendering in Python without the need for external programs. The new rendering does not need to be ray-traced or have textures but has to to enough surface shading to make out the individual crates. You don’t have to implement text within the image. Output should be PNG. There is a Bonus if you also provide SVG output. You are free to use OpenSource Libraries. You are also free to re-use as much of palcalc as possible.

## Deliverables

* Python 2.6 based applicationgeneration output similar to palcalc and sorrounding minimal Web Application. * Including a [url removed, login to view] file which can be used with the pip utility to install all dependencies. * Python Code must follow [url removed, login to view] * Copiright of the code written by you for this project will be transfered to us

## Platform

Pytohn 2.6, FreeBSD, Django 1.0

CAD/CAM 游戏设计 Linux Python 软件构架 软件测试 UNIX 网络主机 网站管理 网站测试

项目ID: #2951862

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4个方案 远程项目 活跃的Nov 10, 2009

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