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    2,000 opengl win32 份搜到的工作,货币单位为 HKD

    使用VB.net+OpenGL编程,通过PictureBox展示多个空间三角形,需要的鼠标交互式功能: (1)可以通过鼠标点击来选择三角形,被选中的三角形使用红包标示; (2)可以通过鼠标拖曳来旋转视图(以轨迹球的方式,NEHE的OpenGL网站上有例子)。 测试图形建议为一个空间足球。

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    你好,我需要会开发android OPENGL和GPUImage。我现在有项目外包,关于android的视频抠象,合成,分段,转格式的功能需求。 加我qq 383819640我们可以详细谈一下业务流程。最好给我看一下你的做过的相关成功案例。

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    andriod视频处理项目 已经结束 left

    你好,我需要会开发android OPENGL和GPUImage。我现在有项目外包,关于android的视频抠象,合成,分段,转格式的功能需求。 加我qq 383819640我们可以详细谈一下业务流程。最好给我看一下你的做过的相关成功案例。

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    我有一个持续工作,之前与之相关的项目为'revise the opengl program'

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    ... 3d model file(at least .stl ) into console and display this model by opengl and other lib and scale model by mouse operation, switch camera position (between front,back,left,right,top, one buttons one view ) the model nicely, lighting simulation is need as well the solid model ,make it hollow. (offset the mesh faces to one side, give it a thickness ) you have the ability to change pointcloud to mesh, plz notice us. f. windows platform . c++ is best for us. Criteria a. realize all the requirements i mentioned. b. submit the relevant source code c. finish in two or three weeks. me know you are solo or not btw ;) 一.软件要求 1.使用opengl等显示3D模型(最起码支持stl格式) 2.能够使用鼠标对模型进行旋转缩放等编辑,同时摄像机位置可以切换front,back,left,right,top等视角(建五个按钮,一健切换视角)

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    I'm seeking an experienced C++ developer with a strong background in using the OpenGL library for a 2D game project. With a lack of indication for a defined platform or specific game goal, I welcome your expertise and advice on how we can best navigate these aspects to create an engaging 2D game. Similarly, I've not settled on a visual style or theme, as I'm keen to see your ideas come to life. Key requirements: - Extensive prior experience in C++ game development. - Solid proficiency with OpenGL. - Ability to creatively interpret and fill gaps in project scope. You will have the creative freedom to propose ideas for the best platform, objective, visual style, and theme for this game. Your portfolio showcasing your previous 2D game projects will be highly be...

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    Two variants of a Descent/"Alice in wonderland" project written in C++. Code was changed around in both variants and a different world model is used. OpenGL 4.1 was used with GLFW,GLEW & GLM.

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    Looking for a computer graphics professional good with open GL to help me with something. Thanks

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    I'm seeking a skilled C++ developer with extensive OpenGL experience for a project. urgently needed task is simple and small one(ping me will provide info) budget is 3000 INR

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    WARNING: If you have low or no experience with OpenGL, DO NOT apply. If you have low or no experience with C++, DO NOT apply. What is the target platform for your game development project? Windows & Linux What type of gameplay experience are you aiming for? Singleplayer (multiplayer in the future) What graphical style are you envisioning for your game? Low poly / low res (counter strike source) Requirements: 1. Basic map (level) ( attached). 2. Basic minimap in the top left. 3. FPS Camera with gun and arm models (both the gun and the character model will be sent to you). 4. Basic movement (WASD), mouse movement, jump & crouch. 5. Collision. 6. Press esc to show mouse and a basic pause screen (don't pause the game, just show an overlay) and press esc again to hide...

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    More details: What is the target platform for your game development project? Windows What type of gameplay experience are you aiming for? Singleplayer (multiplayer in the future) What graphical style are you envisioning for your game? Low poly / low res (counter strike source) Requirements: 1. Basic map (level) ( attached). 2. Basic minimap in the top left. 3. FPS Camera with gun and arm models (both the gun and the character model will be sent to you). 4. Basic movement (WASD), mouse movement, jump & crouch. 5. Collision. 6. Press esc to show mouse and a basic pause screen (don't pause the game, just show an overlay) and press esc again to hide mouse/menu. 7. Ability to shoot & show ammo ui to show how many bullets you have left. 8. Ability to reload (no animation, jus...

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    I am seeking an experienced Android developer with a strong background in OpenGL, GlSurfaceView, and 3D graphics programming to resolve a critical issue in our 3D gallery app. The app has encountered a fatal exception that disrupts its functionality, specifically within the OpenGL threading process. Issue Details: The application crashes with a FATAL EXCEPTION: GLThread error, accompanied by an IllegalArgumentException during the eglCreateContext call. This issue has been identified in the app's error log as follows: FATAL EXCEPTION: GLThread 1177 at com.google.android.gles_jni.EGLImpl._eglCreateContext(Native Method) at () at $DefaultContextFactory

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    More details: What is the target platform for your game development project? Windows What type of gameplay experience are you aiming for? Singleplayer (multiplayer in the future) What graphical style are you envisioning for your game? Low poly / low res (counter strike source) Requirements: 1. Basic map (level) ( attached). 2. Basic minimap. 3. FPS Camera. 4. Basic movement (WASD) & mouse movement & jump. 5. Collision. 6. Press esc to show mouse and press esc again to hide mouse. 7. Gun model placement infront of camera (so it looks like you're holding the gun). 8. Ability to shoot. 9. Ability to reload (no animation, just lower the gun and then raise the gun after 2 seconds). Notes: 1. Clean code - messy/poorly organised code will be rejected. 2. Must use CMake. 3. De...

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    ...currently dealing with an issue on a piece of code in OpenGL GLSL and C++. The code operates as designed when run on an integrated GPU but unfortunately, falls with a dedicated GeForce NVIDIA GPU (see pictures). The code deals with compute shaders and parallel computing of a combinatorial problem. The OpenGL and GLSL versions in use are 4.3. I'm sending pictures how it gives me the proper output on integrated and the error shown for dedicated NVIDIA. The solver must have a dedicated GeForce GPU and should first present that the code also doesn''t work for him/her on the dedicated GPU !! The key functionalities in use are Buffer Objects and Compute Shaders. As such, I'm in search of a skilled developer who: - Has in-depth expertise in OpenGL ...

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    I am seeking a proficient C++ developer to port an existing demo from SDL-LightGun to an SDL/OpenGL one. GitHub repository: viudeo here The objective is to have the demo function equivalently SDL/OpenGL platform. right now its only showing white screen. Key aspects: - C++ proficiency - Familiarity with SDL and OpenGL - Experience in software porting - non need for a lightgun because a mouse will work

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    ...hiccup when this code is exposed as a C external method. Specifically, there is an “error 87 win32” that only occurs when the methods are exposed in C. Here are further details to understand the request better: - Problem: An Win32 API call seems to generate the error. However, the exact reason that triggers this fault needs to be pinpointed. - Deliverable: The end goal is to have the code run as smoothly when exposed as C methods as it does in C++. - Credentials: I highly appreciate freelancers who demonstrate their expertise through past work experiences. Do make sure to include similar projects you've completed. Demonstrable skills in C and C++ programming, debugging and experience with win32 APIs are important for this job. A keen eye for det...

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    I am looking for a talented developer, skilled in OpenGL, to create billboards that remain constantly pointed towards the camera for a project I am working on. - The core function of these billboards will be to process textures. - It is crucial that these billboards always face the camera irrespective of camera positioning or movements. - As the camera viewpoint changes within the scene, I need the billboard vertices to be accurately computed. The ideal freelancer for this project would have substantial experience in OpenGL and 3D graphics, a deep understanding of camera dynamics, and stellar problem-solving skills. They must be proficient in computing vertices and capable of ensuring the billboards maintain their size and position, effectively handling different camera vi...

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    is our website. Please check it out. It''s an application designed to allow reps to go to any webpage, drop notes on the webpage, save them to that URL, and then when they present that webpage to ...and then when they present that webpage to an audience via screen share the audience is shared a clean emulated view of the rep's screen and the rep navigates from the view that has notes. The notes help the rep. We are looking for a developer that can come help us with our CURRENT solution and NOT tell us that they want to rewrite everything. These are things we know need to be done: - Because openGL is not working on Mac, we need to create a wrapper that allows our Mac CEF instance to be functional. - We need to finish the UI - We need to publish our app the associate...

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    ...allowing for more than two concurrently open windows. The proposed solution involves: BaseWindow Class: This class will manage SDL2 windows and contexts, along with ImGui contexts and rendering. Actual ImGui drawing code, such as ImGui::Button, could be handled in derived BaseWindow classes. Additionally, the BaseWindow class should handle SDL resizing events to ensure correct window and OpenGL viewport updates. Derived Windows (from BaseWindow Class): Custom windows can be derived from the BaseWindow class. These derived windows will primarily contain a Render() function, passed back to the base window for SDL2 and ImGui rendering, buffer swapping, etc. The ability to override resize event callbacks while retaining the BaseWindow's functionality is also c...

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    ...Windows platform. This project demands a sophisticated system capable of handling intricate gameplay dynamics and high-quality graphics. **Requirements:** - Develop an advanced FPS game engine for Windows. - Engine must support high-quality graphics and complex game mechanics. - Experience in game development, particularly in FPS. **Ideal Skills and Experience:** - Proficient in C++/C# and DirectX/OpenGL. - Strong background in 3D graphics programming. - Familiarity with Windows platform development. - Previous experience developing game engines, preferably for FPS games. - Understanding of physics, AI, and network code for multiplayer games is a plus. I aim to collaborate closely with the developer to ensure that the engine meets the specific needs of my project, offering pl...

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    For this project I welcome hearing from someone strong working with C++ in Visual Studio, more specifically 'someone who's created TabControls in any past projects!' The article below shows an example of a particular form I want to create. As I'm currently using VS2019 and wish to stick with VS2019 for now, I will give preference to anyone who has VS2019 installed, and ideally, someone who's saved a past project working with Tab Controls. This makes the task much simpler for the person doing this project. (1st time creating TabControls may be a hassle.) Only bids $30 or less will be considered and pls note that if you have VS 2019 I strongly suggest ***that you state this when placing your bid.*** I will promptly get back

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    I’m in search of a highly skilled C++ developer familiar with Win32 API’s, including rasdial and networking. The developer will be tasked with constructing a class capable of performing VPN functions, specifically for connection establishment and disconnection. VPN credentials will be provided to you for testing and some example implementation we use to use in C# that uses UWP, which is no longer relevant for our use case. The class should be able to support Ikev2 VPN protocols. This class will be utilized as a flutter plugin for windows. Flutter plug-in development experience is a plus. All necessary credentials will be provided. Proficiency in C++, Win32 API's, networking, and prior experience with VPN functionalities is necessary to undertake this proje...

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    I'm looking to recruit an OpenGL/DirectX expert proficient in developing 3D modeling software in C++. Must be someone with noteworthy experience in developing CAD software. Specifically, the project involves producing highly realistic land, ground, and mining 3D environments. Considered a Fit if: - You must be proficient in OpenGL or DirectX, DirectX being preferred - You've previously developed complex software projects revolving around CAD. - Have an extensive understanding of how to build, implement, and fine-tune 3D models, particularly land, ground, and mining scenarios. - Strong skills in producing highly accurate and detailed models are expected. -An understanding of geospatial coordinates or mining, surveying would be helpful. An expert understanding of 3...

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    I'm seeking an experienced OpenGL developer for implementing wireframe rendering on a Commodore 64 platform. The project is currently at the basic setup stage, requiring expertise to elevate it to the next level with your programming skills. Ideally, TGI support can be incorporated if needed to ensure optimal performance. Potential future expansions may include advancements such as face filling features. Key Requirements: - Proficient in OpenGL - Experience with Commodore 64 programming - Ability to design and implement wireframe rendering - Familiarity with TGI support could be advantageous - Have used CC65 here is initial working state of line drawer Please note that although the initial project requires a focus on wireframe rendering, there

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    I require a competent OpenGL programmer who specialises in 3D modeling to review my code and give advice via teams / zoom for a basic structure of a plane. The preferred individual should be highly skilled in creating 3D models using standard ratios. Given this, there's no requirement for the model to have a detailed exterior or interior, only a simple structure is required for this project. This need extends to the ability to work efficiently, deliver high-quality work on time, and have a keen eye for detail. Previous experience with 3D modeling in OpenGL is a must.

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    ...seeking a proficient developer capable of porting MiniOpenGL on a Commodore 64. The goal of this task is to achieve compatibility with my existing software. This includes: - Ensuring compatibility with specific development software. This project should be focused on making MiniOpenGL compatible with CC65, a comprehensive software development package. Skills and Experience: - Experience in OpenGL and porting it on different platforms - Deep understanding of Commodore 64 architecture - Proficiency in CC65, because the ported MiniOpenGL needs to be compatible with this particular development software This project is ideal for someone who enjoys a challenge and is looking to expand their toolkit while making an impact on my software's functionality.

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    Build a realistic environment with planets simulating the Sun-Earth-Moon model. The background will be black with stars in random positions. The Sun should be in the center of the scene. The Earth will rotate around the Sun and around itself. The Moon will revolve around the Earth. The .obj files of the planets, and lectures with examples will be given in chat. deadline: 21/1 budget: $50 USD

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    Build a realistic environment with planets simulating the Sun-Earth-Moon model. The background will be black with stars in random positions. The Sun should be in the center of the scene. The Earth will rotate around the Sun and around itself. The Moon will revolve around the Earth. The .obj files of the planets, and lectures with examples will be given in chat. deadline: 21/1 budget: $50 USD

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    I'm looking for an adept 3D developer specialised in using OpenGl and Shaders. The specifics of the project are not yet defined as your input and suggestions will be highly appreciated. • Project Goal: While the type and purpose of the 3D project is open-ended, I'm interested in exploring opportunities in game development, visualizations, and animations in different sectors, ranging from entertainment to education and marketing. • Ideal Skills & Experience: Proficiency in 3D modeling and rendering, along with deep knowledge of OpenGl and shaders is essential. A portfolio of diverse 3D projects would further attest to your adaptability and creativity. • Application Information: Despite having the choice to include past work, experience, or de...

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    I require an expert in OpenGL to develop a customized, interactive 3D project for me. The project will encompass a small map filled with a few specified objects including: - Buildings - Drones - Targets These objects should mirror real-world counterparts however they don't need to be hyper-realistic. Bidders with the knowledge of creating a good balance between realistic and artistic styles will be appreciated. The project's functionalities should include: - Smooth movement - Efficient collision detection - Dynamic animation Ideal candidates will have established experience with OpenGL, 3D modeling and animation, and game development. Skills in creating realistic but not overly detailed models would be preferred. This project is more about function and lifelike ...

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    This project is simpler t...yesterday's project. I want some C++ code (that I can build from VS2017 developer cmd window) purpose of this code simply being to display a form with some tab controls, as well as the form title and some message. Microsoft link below gives an example, but please remember I want to be able to build whatever code is sent to me using VS2017 developer cmd window. Fwiw the freelancer from last project built using VS2019 developer cmd window, I had no problem. My budget for this project is $30 maximum. Imp't Note: If interested in this project kindly send a png image of a similar C++ project you have done in the past which has option tabs. Thank you in advance for your bids! Best regards, Grant

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    We are seeking a skilled and WebGL developer to enhance our VR project. The current engine functions smoothly on OpenGL, but compatibility issues have arisen with WebGL. The project utilizes React Fiber and for development. Key Requirements: Strong proficiency in and WebGL development. Experience with React Fiber for VR applications. Troubleshooting skills to address issues with the transition from OpenGL to WebGL. Deliverables: Identify and resolve compatibility issues with WebGL. Optimize the React Fiber and codebase for seamless VR experiences. Submission Requirements: The attached files include the current React and code for your review. We look forward to collaborating with a talented developer who can bring our VR project to its full

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    ...experienced OpenGL (C++) developer able to assist in creating a virtual environment (3d look from car cabin) for my school project. Key Tasks: * Creating moderate complexity 3D Models: You should be proficient in designing 3D models of small buildings and simple characters. * Implementing shaders and lighting effects: Bring your expertise in making the virtual environment more realistic and attractive. Skills and Experience: * Proficient in OpenGL (C++) programming * Hands-on experience with 3D modeling * Strong knowledge and experience in shaders and lighting effects. * Prior experience in developing virtual environments would be an added advantage. The idea is to create a 3D look from a car cabin. I would provide the code for the instrument panel, which is written ...

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    I'm looking for a seasoned game developer to create a stimulating 3D color sorting puzzle game incorporating keyboard and mouse controls up to a maximum of $60. Key skills needed include: - Proficiency in C programming - Expertise with OpenGL and GLUT - Experience in 3D game development The goal is to implement a 3D game to solve the well-known Color Sort Puzzle. The game is implemented in C using OpenGL and GLUT. These puzzles consist of jars with water of different colors that do not mix. The objective is to pour water from one jar to another (following some rules) until all jars contain water of the same the game to be implemented, blocks will be used instead of water or balls. A block is a 3D shape, for example, a cube. The game has n jars with a capacity of l ...

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    Necesito ayuda con un proyecto que consiste en usar C++ y OpenGL para conseguir una animación en específico.

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    Write a C++ application that uses a custom class(es) with OpenGL and a third-party library (i.e. ASSIMP) to load and display animated 3D objects in OBJ files. Your program should load and render the objects in the 3D screen.

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    Aplicacion para determinar el estado actual de un cubo de Rubick y replicarlo en OpenGL (NO RESOLVER EL CUBO) - Asumir el CUbo Clasico cuya configuración es 3x3. Desarrollado en android Studio y tomando como ejemplo el siguiente vinculo:

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    Cubo Rubikk 3D 已经结束 left

    Aplicacion para determinar el estado actual de un cubo de Rubick y replicarlo en OpenGL (NO RESOLVER EL CUBO) - Asumir el CUbo Clasico cuya configuración es 3x3. Basarse en un prototipo como el siguiente

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    I am looking for a C programmer with experience in OpenGL to create a simple project. The main functionality of the program will be to create an interactive user interface. Specific requirements for the project include: - Displaying simple 3D shapes such as cubes and spheres. - The program should be able to implement shaders to enhance the visual effects. The project needs to be completed within a week. Ideal skills and experience for the job: - Proficiency in C programming language and OpenGL. - Experience in creating interactive user interfaces. - Knowledge of shaders and 3D graphics.

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    Implement progress drawing inside other ListView controls. Platform: Win32 API We need our existing progress bar drawing to also draw progress in other ListView controls. Preferred programming language: C/C++ Skills and experience required: - Proficiency in C/C++ - Experience with web development - Knowledge of ListView implementation - Strong understanding of progress drawing techniques - Ability to translate a specific design into code - Attention to detail and ability to meet project requirements

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    OpenGL Desktop Application - I am looking for a skilled developer to create a desktop application using OpenGL. - The main purpose of the application is to display the music score on 3D env. - Key requirements are to parse, display and play the MusicXml or Midi. (editing is optional) - The client specifically wants the application to focus on parsing a xml and draw a music score. - The ideal candidate should have experience in OpenGL and music notation. Look forward to hear from a developer experienced in OpenGL and music score. The proper candidate will be provided with more details. Thanks.

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    Speedometer with a needle. When the speed is less than 30 km/h, the needle is blue, and when the speed is greater than 30 km/h, the needle is red. (You obtain the car speed by calling the method () in the render loop.) (Implement the speedometer as a texture, and the needle as a line. The line thickness must be greater than 1 pixel.) Square-shaped indicator light showing the current gear (the speed at which the car is moving). If the car is in the first gear, the indicator light is red; second gear, orange; third gear, purple; fourth gear, blue; fifth gear, green. The current gear indicator should flash from black to the corresponding color. (Get the gear level by calling the method () in the render loop.) Fuel quantity in the tank displayed as a green progress bar that decreases as the ...

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    This is for a Win32 C++ Console Application and very likely an additional DLL. Use Visual Studio 13, 19, or 22. I need to hook access to the windows registry for all running applications (not just this console app). Here is the purpose of the project. It is to support a security paper that talks about encrypting registry data that is saved and unencrypting it once it is retrieved. The pipeline is this: 1. Hook the registry 2. Watch reads and writes to keys that are in a list (I would suggest 3-4 keys in a list for testing) struct MonitorKey { HKEY key; TCHAR name[256]; }; struct MonitorKey mk[] = { {HKEY_LOCAL_MACHINE, L"ThisKeyName" }, {HKEY_CURRENT_USER, L"ThatKeyName" } }; 3. When an application writes to a key that is in the list, the dat...

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    I am looking for a freelancer to fix the sockets based file transfers in my project. The project is written in C using the Win32 API. Requirements: - Strong knowledge and experience in C programming language - Expertise in socket programming - Ability to assess and identify errors or issues related to sockets Timeline: - Immediate (1-2 days) Note: I am not sure about the specific errors or issues that need to be fixed, so I need the freelancer to assess the situation and provide solutions accordingly.

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    ...know. What is required is that you have a very strong understanding of all C++ concepts and computer graphics programming expertise since this is what my plug-in revolves around. To give you an example, one of my current challenges requires serialization / deserialization of data. Other challenges require help with optimization, object pools, UI, and more. GPU programming knowledge like OpenCL, OpenGL, CUDA would be great because I know nothing about it and would love to be able to eventually implement it. Finally, you should be especially strong in mathematics so as to help with algorithms and of course have a strong understanding of fundamental computer graphics concepts. So basically, I need someone who is well experienced in most aspects of software development using C++. I...

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    Greetings, This is for a Win32 C++ Console Application. I need to hook access to the windows registry for all running applications (not just this console app). Here is the purpose of the project. It is to support a security paper that talks about encrypting registry data that is saved and unencrypting it once it is retrieved.

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    ...Description: Designing IT Landscape for a Private Hospital Report** **Objective:** The objective of this task is to evaluate and propose an optimal IT landscape for a private hospital, accommodating 30 concurrent users. The focus will be on choosing between hosting our own servers through a hosting company or adopting Office 365 cloud solutions. The existing software infrastructure includes old Win32 applications developed in Visual Dataflex, .NET, and Delphi, Navision installations, and a SQL server with five databases. Additionally, the consideration of containerization for some applications and the incorporation of open source solutions where feasible will be explored. Data security, especially concerning patient and critical data, is of utmost importance. **Key Components:*...

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    ...port a C++ Win32 API to C# WinForms Desktop Application using the latest .Net Framework and using an existing library in order to create a file copy operation on a local network. The desired outcome is to copy files/directories from one location to another. Only the number of files done and the total file count is needed, along with a ProgressBar for the total of each file completed and a ProgressBar for the total percentage of the copying/moving operation - The freelancer must be familiar with both C++ Win32 API and C# WinForms in order to successfully complete this project. - I will provide a specific coding standard or guideline to be followed. - The completed code will need to undergo functional testing to ensure its effectiveness. If you have experience in C++ ...

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    ...particle simulation expert to develop a particle simulation program using C++ and OpenGL. The main purpose of the simulation is for an educational project, aimed at teaching students the principles and behaviors of particles in a dynamic environment. Please contact me for more details. :) Key Requirements: - Strong proficiency in C++ and OpenGL - Experience in developing particle simulation programs - Familiarity with educational projects and their specific requirements - Knowledge of particle behavior and physics principles Project Timeline: - The project should be completed by November 25, 2023. If you are a beginner-level particle simulation expert with a passion for education and a strong command of C++ and OpenGL, we would love to hear from you. Please subm...

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