-Architectural Renders (interiors, exteriors..)
-Product modeling and Rendering
-Higpoly/low poly models from cartoon to realism,
-Shading, lighting and rendering from cartoon to realism ,
-Game resolution model (optimization, uv layout, maps..),
-3d printing ready model,
-Characters, vehicles, enviroments, buildings and places,
-Stereoscopic S3D renders,
-Setup&rigging,
-Animations and simulations.
Proficient with Autodesk 3dsMax, Autodesk Mudbox, Vray, Keyshot, Zbrush, Adobe Photoshop, Autodesk inventor.
Knowledge in preproduction, production and postproduction, modeling, texturing, shading, rigging and set-up, lighting and rendering in 3dsmax using mentalray or vray, particle simulation, fumeFx, parametric design with catia v5 or autodesk inventor. Stereoscopic3D.