I have an issue with audio play in unreal engine.
Must to be done with c++ not blueprint to play audio files exactly wav files.
If you are an expert, it will take no longer than 20 mins.
My requirement is just play wav asset file with only unreal engine c++.
Have done C++ code for unreal before and have tackled a very similar issue in which I could not get a .wav file work. Would like to check if this problem is in edit/build or both.
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