I've worked in the video game industry as a professional 3D artist and animator for over 7 years and I have a strong skillset using 3D Studio Max to create, texture, rig, skin and animate game-ready assets. I have a solid understanding of production pipelines, as well as the requirements and restrictions of creating content for different types of game engines (including Unity 3D).
I'm very interested in your project and believe that I can help you out. I'm available immediately and open to negotiating a price for each task or hourly rate.
Please contact me and I will be able to send you my resume and a link to my online portfolio (which has many more examples than my Freelancer profile).
Thank you for your consideration.
Best regards,
James Giles