Xna skydome project工作

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    490 xna skydome project 份搜到的工作,货币单位为 HKD
    Project for MasterTeam125 已经结束 left

    你好,请问c# XNA的游戏能做吗

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    Animation Video 已经结束 left

    I need a Animation with them. Animation should be: Girl stands left Girl has XX on her head. Boy stands right. Boy has XY on his head. They meeting in the middle and the boy gives the girl a present and they hug each other. The X from XY and XX get a fuse and then you see the X alone. then "na" is coming and its "Xna" my brandname.

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    The XNA LOGO 已经结束 left

    I need a 3-10 Second Video for a Logo Intro for my Brand. I want something like a Intro template .

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    I want to create a lightmapping project that calculates lightmaps for 3D Scenes including static meshes, animated meshes etc. It will have a bunch of features which includes: 1. Radiosity and Path Tracing on the GPU and CPU 2. Supports Fixing Light Leaks and UV Seams 3. Supports Sky Lighting via Skybox, HDRI and SkyDome 4. Supports Albedo, Emissivity, Refraction, Projective Texturing and Transparency 5. Supports Directional, Spot, Point, Area Point and Area Spot light 6. Supports Complete and Indirect Lightmap baking and mix of complete and indirect 7. Can produce Shadow masks 8. Supports Directional Baking(HL2 or Custom Directions), Per Pixel Spherical Harmonics, High Frequency Baking 9. Supports Light Probes, Normal Maps, Principal Direction, Spherical Harmonics, Average V...

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    3d scene in 3ds max 已经结束 left

    Real Interior environment, with a skydome light with an HDR image mapped to it according to the mood of the setup, a directional light that casts hard shadows, portals wherever light is coming into the room from, camera that is framed to make the scene aesthetically interesting, materials applied to all objects in the scene, any additional lights ( spotlights, quad lights etc ) thats add value to the indoor environment

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    Hello, This is a work for hire. I am moving from vb.net 2010 and XNA on Windows 7 to Windows 10 and vb.net in Visual Studio 2019. I am having a very difficult time. There are only examples for C#. Monogame runs with any .net language. A template of this type should be less than two dozens lines of code. But I cannot find a good vb.net monogame template. It shoudl be modeled on the C# monogame template. So I need you to create one for me. Actually I need 4. I need four 'template' solutions. A template is a project that sets up everything required to display the 'CornflowerBlue' screen inside a window when the project is run. Each template must work inside Visual Studio 2019. You must include all assemblies, dependencies, etc, that I need to r...

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    linguistics 已经结束 left

    ...was ten, it was forest. All of it. Farms and forest. [7] So it’s just boomed. [069] It’s just oh, it’s completely changed. ... Oh yeah, I mean the development in this city is- in the city it’s- itself yeah, big- big time development. Like I saw the, the Bata Shoe Museum go up. I mean, there’s like a condo, at least like- I don’t know, thirty condos every year go up. All the- around the Skydome, I saw the Skydome go up. The- the exhibition stadium get knocked down. Like yeah it’s- there’s a lot of things- and it’s weird because you actually like forget. “Oh what was that building that was there? I have no idea.” And you just sort-of ... [7] You accept the changes. [069] Oh you have to, yeah. And you know lots...

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    C# Pac-Man OOP -- 2 已经结束 left

    Hello all! I'm looking for a programmer who is able to make a Pac-man game in C# using Object Oriented Programming. It must be made using properties and as simple as possible since i'm using it as a learning project. All requirements below: Functional Requirements: - Monogame/XNA/Offscreen bitmap no picture boxes - Must use properties! - Must be Object Oriented Programming/OOP/OOPR - Classes - Interfaces - Properties (Get, Set) - Encapsulation - Game can run in windowed (doesn’t have to be fullscreen) - Needs a code coverage with unit tests Requirements: -Simple menu for start and game over - 3 lives , once these are depleted it’s game over - Score count and pick up orbs like a normal pac-man game - Ghost that follow the player (some kind of detectio...

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    First of all, we want you to know that this is not a short term project. This is something that we need for all our YouTube videos. What we want from you is not just to correct some grammar faults. We are going to give you the texts of our videos. We want you to: - Most importantly, as a storyteller, we want you to improve and strengthen the message of the text. It can be a story that supports the argument of the video. The video's storytelling should be so good that the viewer will not be bored and watch it to the end of the video. Storytelling, can be like this video : You can find the text below and download it: Our youtube channel is Towards

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    monogame XNA develop 已经结束 left

    To develop and test an isometric character movement (moving animation in 8 directions)

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    C# Pac-man OOP 已经结束 left

    Hello all! I'm looking for a programmer who is able to make a Pac-man game in C# using Object Oriented Programming. It must be made using properties and as simple as possible since i'm using it as a learning project. Some requirements: - Using offscreen bitmap or XNA/Mono game (no picture boxes) - Game has to have a simple menu - Can be run in a window - 3 lives - Simple UML More requirements found in the file

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    Trophy icon Create an eBay Image 已经结束 left

    Create a eBay listing image following thes guidelines. The minimum and maximum image dimensions are 500x500 pixels and 9000x9000 pixels (height and width), respectively. For the best zoom-in functionality, size your images so they are between 800-1600 pixels on ...be able to be edited too) - Instant Delivery 24/7 - Lifetime Warranty Can use pictures that relate to the game League of Legends if needed. Check examples at this - ^Copy and paste the full link into your browser, some reason link is getting cut off.

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    I have developed an XNA/Monogame program for some school course work but I am running out of time so I need someone to assist me with the write up of the documentation at the same time as me You need to be fluent in English and fully understand VB.NET and Monogame/XNA I would want someone who can join me an a voice chat so we can discuss everything as we write

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    My girlfriend and I are starting a YouTube channel that is focused on following the Toronto Blue Jays and Baseball in general. The name of our channel is AB² Baseball. Our initials are both AB. We want to incorporate the Blue Jays Font into our logo (Please see example). Things we want to include in the banner is the Toronto skyscape, the Skydome (Rogers Centre), Blue Jays Logo, and maybe mini cartoon-like characters of me and my girlfriend in Blue Jays uniforms. I attached an example of a bride and groom character...We want that type of cartoon style but not as ugly. hahaha WHAT YOU NEED TO SUBMIT 1. A "banner" designed for YOUTUBE page that is animated/illustrated/or a mixture of mixed media that has the title of our channel "AB² Baseball" a...

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    develop a multi-movable-object (at least three distinct types of movable objects, for a counterexample, the traditional Pong game does not ...types of movable objects, for a counterexample, the traditional Pong game does not qualify since it has only two distinct types of movable objects - ball and paddle - no matter how many balls and paddles you can play with), multi-player (at least two players), keyboard/mouse-controlled, image/text/sound-enabled, scored, competitive game. It can be any kind of game but you have to be able to write an XNA program to implement it. In your game design document, you must describe your game and explain without codes how your game would become a multi-movable-object, multi-player, keyboard/mouse-controlled, image/text/sound-enabled, scored, compet...

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    MultiPlayer Game 已经结束 left

    develop a multi-movable-object (at least three distinct types of movable ob...types of movable objects, for a counterexample, the traditional Pong game does not qualify since it has only two distinct types of movable objects - ball and paddle - no matter how many balls and paddles you can play with), multi-player (at least two players), keyboard/mouse-controlled, image/text/sound-enabled, scored, competitive game. It can be any kind of game but you have to be able to write an XNA program to implement it. In your game design document, you must describe your game and explain without codes how your game would become a multi-movable-object, multi-player, keyboard/mouse-controlled, image/text/sound-enabled, scored, competitive game It could be anything simple I'm desperate hel...

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    texturing , skydome car maya

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    help me with small game 已经结束 left

    with the C# programming language by creating a simple text-based game, Hunt the Wumpus. Since this game is text-based, it does not use any XNA capabilities, and hence is easier to debug. I can provide more info as needed

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    Write some software 已经结束 left

    I need you to develop some software for me. I would like this software to be developed for Windows . C sharp, unity or xna

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    XNA Software 已经结束 left

    XNA, Monogame simple project. XNA, Monogame simple project.

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    xna c# project 已经结束 left

    More info on request.

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    xna project 已经结束 left

    Urgent help required for XNA c# project, more info upon request

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    Update Render Directx 9 已经结束 left

    upgrade a directx 9 3D based game engine c++ with Basic Post FX , skydome, water, terrain to new render and API directX 11

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    Should be written in xna or xna forks like waveengine, monogame, etc.. ETA 3 days what is lemmings? - splash screen with main menu - custom 5 levels with min. 20 lemmings, 1 map should be partially destroyable (digging, bomb,...) - adjusting game speed 1x/4x - Sound effects, sprites, textures and background music should be licence free taken - Intro - Scrolling of level - 3 skills for a lemming - time limitation each level general - splash screen - main menu - seperate credit screen - game over - screen with score / statistics - in-game menu --> game paused - save playstate, load it - highscore list with playername lemmings survivors and time taken - Sprites and animations or actually

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    Write some Software 已经结束 left

    monogame xna

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    Should be written in xna or xna forks like waveengine, monogame, etc.. - splash screen with main menu - 5 levels with min. 20 lemmings, 1 map should be partially destroyable (digging, bomb,...) - adjusting game speed 1x/4x - Sound effects, sprites, textures and background music should be licence free taken - Intro - Scrolling of level - 3 skills for a lemming - time limitation each level general - splash screen - main menu - seperate credit screen - game over - screen with score / statistics - in-game menu --> game paused - save playstate, load it - highscore list with playername lemmings survivors and time taken - Sprites and animations or actually all graphical stuff can be taken from the internet, but should be usable for free User interface - I...

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    Write some Software 已经结束 left

    ...list. Features Core: Clean C++ Object-Oriented Core Cross-Platform Platform Layer HTML-based Logger Rendering: OpenGL Rendering Backend (Direct3D possible in the future) Modern Shader-based design (no OpenGL deprecated features) Object Properties are defined via Materials (like OGRE) Scene: Component-based Scene and Game Objects (similiar to XNA and Unity) Hierarchical View Frustum Culling Existing Components: Transform, Geometry, Billboard, Camera, Grid, Light, Model, Projector, Dynamic Sky Dome, Listener, Audio, Water. Seamless saving and loading (serialization) via JSON (Binary in the future) Resources: Virtual File System (via PhysFS library) Asynchronous and Threaded loading done in back...

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    We're looking for 3D Maya/Arnold rendering artist who can optimise rendering settings for a scene containing three walking characters. The scene is using a simple SkyDome setup and we need to get rid of the noise in our renders ASAP. At the same time we need to keep rendering times to a minimum, so it's about finding the right balance in Arnold settings. In your offers, please state whether you actually have Maya & ARNOLD renderer experience and your estimated turnaround. For someone with experience, setting up a scene like this should take a very little time. We expect simple and quick results. Our budget is minimal but we're hoping to get more jobs like this for the right person in the near future! Thank you!

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    After Effects CS6. Trapcode Horizon. Skydome. Hi, I need to match a camera solve with an environment. It's a drone shot, that circles around a hill, camera facing towards center. The sky must be replaced with a HDRi 360 image I have. I'll key it myself. Can you direct me over [text hidden]? Kind regards, Michel

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    I need you to port this >> to XNA/Monogame. I have uploaded already a 80% done monogame project, it's just not working correctly. If you need the it's in the project folder.

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    I'm looking for a logo for a german event location name skyDome. We want a logo that gives the idea of the location in the attachment (two domes / a big one and a small one). The logo should be minimalistic and clear. In the attachment you find also a logo we like.

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    I have an xna 4.0 application developed already. I simply need the game the way it is, the way it works, Embed into a c# winform. The game must also have access to the form for interaction. I'd like the game to be preferably renders onto a user control that can be dragged onto a c# winform. The xna project i require embed can be downloaded here : I need it to work the exact same way, but inside a win form. Please respond if you can achieve this.

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    Write some Software -- 2 已经结束 left

    Please Give me a source of virtual dressing room project using wpf,xna,and C# in this project i have some clothes model . there are placed with the kinect camrea

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    ...that evolve. 3) Legacy of Justice: a digital card game about a lawyer who ends up in another dimension - struggling with courtroom drama and surviving life in prison. I am interested in being tutored for 10-20hrs/wk @ NZ$40-50/wk over skype instant messaging. I have 12 books on C# and XNA. I hope to be able to build software prototypes in C# and XNA or Unity 2D within 1.5 yrs. I would like tutoring for 6-10 weeks. Would be good if you can provide additional educational resources for C# and either XNA or Unity 2d and we can work through the problems together. When I have questions, you answer them for me and you explain all the concepts and give me book-reading homework and assignments. As well as assignments to complete using online resources. Whenever I ...

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    Need 50ish Maya Binary models converted to XNA Game Studio 4 pipeline in Visual Studio 2015.

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    I have 2 Maya Binary files. One an animated humanoid and another an animated animal with color. I need both the Maya files corrected so they pass through the XNA Game Studio 4 content pipeline and can be used in it. If you have any experience with doing this please apply for the job. Do not apply if you dont know what XNA Game Studio 4 is. I will need you to provide with me the corrected animated color Maya Binary file and the exported FBX file that passes the XNA Game Studio 4 content pipeline. If you can successfully do this project then I have a bigger project for doing all 300 Maya Binary files.

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    Do some 3D Modelling 已经结束 left

    I have some Maya Binary files. There are mistakes in the models which I would like to have corrected. To begin with we will work with one file which I am attaching. I would like the correcte...mistakes in the models which I would like to have corrected. To begin with we will work with one file which I am attaching. I would like the corrected Maya Binary model file back. The goal is to successfully export to FBX and add to an XNA Game Studio Visual Studio 2015 project and get the project to build. If you can do this properly with an FBX file then please send me the file and I will test it out. There are around in total 300+ Maya Binary files which need these corrections if you can correct the attached file for a future project. For this project al...

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    Looking for someone who knows how to fix the skydome and skyplane rendering in my engine. It used to render just fine and now I get nothing on screen when I render the shader for it. My engine is in DirectX 11 and C++ and uses Visual Studio 2015 community with Windows 10.

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    Write some Software 已经结束 left

    Dear All, we have a windows based tablet which runs Windows 10 Home Single Language Pack. But we need Embedded version of Windows. We are getting licence for Windows 10 IOT Enterprise and We would like to customize that OS. We have a program which runs on .Net 4.6.1 and XNA framework 4.0 written on C#. We want that, to customize Windows OS as like this, When our customer open the device it will direclty open the our software and there will be some blocking like keyboard press "CTRL+ALT+DEL" and some like this, Also we do not want to see Windows Logo on openning. Also there is a driver which should be added. All the thing will be made on Windows ICD software. Thanks Best Regards

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    any game 已经结束 left

    I need you to develop some software for me. I would like this software to be developed for Windows.a game done with c# over xna

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    Converting a game from Flat red ball engine XNA and .Net to AndroidIOS.

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    Hi mitkoradev, are you familiar with c# XNA programming?

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    Project for kishorberde 已经结束 left

    kishorberde,are you familiar with the c# XNA?

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    working with games 已经结束 left

    i need someone who is expert in XNA studio to develop game concepts will share details bid fast thanks

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    Building a Game 已经结束 left

    Creating a two level game using xna and framework given.

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    Creating a simple 2D game using XNA in visual studio. Basic Framework is provided which must be used. 2 or 3 level maximum.

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    fixing XNA problem

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